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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
decided not to GZip the CSVs; hack it away!
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@@ -6,11 +6,11 @@ Files contained the TerranVirtualDisk is as follows:
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(root)
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worldinfo0 -- Savegame Metadata (TESV)
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worldinfo1 -- Layer Data (TEMD)
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worldinfo2 -- Copy of blocks.csv GZipped -- will use this from the next load
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worldinfo3 -- Copy of items.csv GZipped -- will use this from the next load
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worldinfo4 -- Copy of materials.csv GZipped -- will use this from the next load
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worldinfo2 -- Copy of blocks.csv -- will use this from the next load
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worldinfo3 -- Copy of items.csv -- will use this from the next load
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worldinfo4 -- Copy of materials.csv -- will use this from the next load
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(any random number in Hex ACTORID_MIN..FFFFFFFF) -- Serialised Entity Information (including Player)
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(PLAYER_REF_ID in Hex -- 91A7E2) -- Player Character Information (Serialised Entity Information)
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(PLAYER_REF_ID in Hex -- 91A7E2) -- Player Character Information (Serialised--JSON'd--Entity Information)
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(51621D) -- The Debug Player (Serialised Entity Information)
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load_order.txt -- LoadOrder.csv (NOT zipped)
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@@ -2,7 +2,6 @@ Savegame metadata
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* Endianness: LITTLE
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* Filename: 'worldinfo0'
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* Remarks: GZipped
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Ord Hex Description
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00 54 T
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@@ -15,14 +14,14 @@ Ord Hex Description
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... Terrain seed (8 bytes)
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... Randomiser s0 (8 bytes)
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... Randomiser s1 (4 bytes)
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... Randomiser s1 (8 bytes)
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... Weather s0 (8 bytes)
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... Weather s1 (4 bytes)
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... Weather s1 (8 bytes)
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... SHA-256 hash of worldinfo1 when not compressed (32 bytes)
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... SHA-256 hash of worldinfo2 when not compressed (32 bytes)
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... SHA-256 hash of worldinfo3 when not compressed (32 bytes)
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... SHA-256 hash of worldinfo4 when not compressed (32 bytes)
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... SHA-256 hash of worldinfo1 (32 bytes)
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... SHA-256 hash of worldinfo2 (32 bytes)
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... SHA-256 hash of worldinfo3 (32 bytes)
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... SHA-256 hash of worldinfo4 (32 bytes)
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... ReferenceID of the player (4 bytes, a fixed value of 91A7E2)
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... Current world's time_t (the ingame time, 8 bytes)
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