mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
updated Terragen.kt
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@@ -18,7 +18,9 @@ import kotlin.math.sin
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*/
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class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, params) {
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private var genFutures: Array<Future<*>?> = arrayOfNulls(ThreadExecutor.threadCount)
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private val genSlices = 1 // world.width / 64
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private var genFutures: Array<Future<*>?> = arrayOfNulls(genSlices)
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override var generationStarted: Boolean = false
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override val generationDone: Boolean
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get() = generationStarted && genFutures.fold(1) { acc, f -> acc * (f?.isDone ?: true).toInt() } == 1
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@@ -29,16 +31,9 @@ class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, par
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generationStarted = true
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// single-threaded impl because I couldn't resolve multithread memory corruption issue...
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val slices = 1 // ThreadExecutor.threadCount
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(0 until world.width).sliceEvenly(slices).mapIndexed { i, xs ->
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(0 until world.width).sliceEvenly(genSlices).mapIndexed { i, xs ->
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genFutures[i] = ThreadExecutor.submit {
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for (x in xs) {
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if (AppLoader.IS_DEVELOPMENT_BUILD) {
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AppLoader.getLoadScreen().addMessage("Tile draw for x=$x")
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//println("Tile draw for x=$x")
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}
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for (y in 0 until world.height) {
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val sampleTheta = (x.toDouble() / world.width) * TWO_PI
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val sampleOffset = world.width / 8.0
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