delete character file gui wip

This commit is contained in:
minjaesong
2023-06-27 22:46:16 +09:00
parent c5874a7f3d
commit 66b651c627
2 changed files with 65 additions and 13 deletions

View File

@@ -86,7 +86,7 @@ object UILoadGovernor {
}
abstract class Advanceable : UICanvas() {
abstract fun advanceMode()
abstract fun advanceMode(button: UIItem)
}
/**
@@ -170,7 +170,7 @@ class UILoadDemoSavefiles(val remoCon: UIRemoCon) : Advanceable() {
this.mode = mode
}
override fun advanceMode() {
override fun advanceMode(button: UIItem) {
mode += 1
uiScroll = 0f
scrollFrom = 0
@@ -497,7 +497,7 @@ class UIItemPlayerCells(
UILoadGovernor.playerDisk = skimmer
UILoadGovernor.playerUUID = playerUUID
UILoadGovernor.worldUUID = worldUUID
parent.advanceMode()
parent.advanceMode(this)
}
private var playerName: String = "$EMDASH"
@@ -555,10 +555,12 @@ class UIItemPlayerCells(
private var highlightCol: Color = defaultCol
private var highlightTextCol: Color = defaultCol
var forceMouseDown = false
override fun update(delta: Float) {
super.update(delta)
highlightCol = if (mouseUp) litCol else defaultCol
highlightTextCol = if (mouseUp) litCol else Toolkit.Theme.COL_LIST_DEFAULT
highlightCol = if (mouseUp && !forceMouseDown) litCol else defaultCol
highlightTextCol = if (mouseUp && !forceMouseDown) litCol else Toolkit.Theme.COL_LIST_DEFAULT
}
override fun render(batch: SpriteBatch, camera: Camera) {
@@ -756,7 +758,7 @@ class UIItemWorldCells(
override var clickOnceListener: ((Int, Int) -> Unit)? = { _: Int, _: Int ->
UILoadGovernor.worldDisk = skimmer
parent.advanceMode()
parent.advanceMode(this)
}
internal var hasTexture = false

View File

@@ -69,8 +69,8 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal val cellInterval = cellGap + SAVE_CELL_HEIGHT
internal val gradAreaHeight = 32
internal val titleTextPosY: Int = App.scr.tvSafeGraphicsHeight + 10
internal val titleTopGradStart: Int = titleTextPosY + textH
// internal val titleTextPosY: Int = App.scr.tvSafeGraphicsHeight + 10
internal val titleTopGradStart: Int = App.scr.tvSafeGraphicsHeight
internal val titleTopGradEnd: Int = titleTopGradStart + gradAreaHeight
internal val titleBottomGradStart: Int = height - App.scr.tvSafeGraphicsHeight - gradAreaHeight
internal val titleBottomGradEnd: Int = titleBottomGradStart + gradAreaHeight
@@ -109,6 +109,15 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
private val MODE_LOAD_DA_SHIT_ALREADY = 255
private val MODE_SAVE_DAMAGED = 256
private val MODE_SAVE_DELETE = 512
private val MODE_SAVE_DELETE_CONFIRM = 513
private var buttonSelectedForDeletion: UIItemPlayerCells? = null
private val goButtonWidth = 180
private val drawX = (Toolkit.drawWidth - 480) / 2
private val drawY = (App.scr.height - 480) / 2
private val confirmBackButton = UIItemTextButton(this, "MENU_LABEL_BACK", drawX + (240 - goButtonWidth) / 2, drawY + 480 - 24, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private val confirmDeleteButton = UIItemTextButton(this, "MENU_LABEL_DELETE", drawX + 240 + (240 - goButtonWidth) / 2, drawY + 480- 24, goButtonWidth, true, alignment = UIItemTextButton.Companion.Alignment.CENTRE, hasBorder = true)
private lateinit var loadables: SavegameCollectionPair
@@ -161,7 +170,13 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
}
override fun advanceMode() {
init {
confirmBackButton.clickOnceListener = { _,_ ->
remoCon.openUI(UILoadSavegame(remoCon))
}
}
override fun advanceMode(button: UIItem) {
mode += 1
uiScroll = 0f
scrollFrom = 0
@@ -287,6 +302,14 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
MODE_SAVE_MULTIPLE_CHOICES*/
}
}
else if (mode == MODE_SAVE_DELETE_CONFIRM) {
// confirm deletion of selected player
buttonSelectedForDeletion = (button as UIItemPlayerCells).also {
deleteCellPosYstart = it.posY.toFloat()
it.forceMouseDown = true
it.update(0.01f)
}
}
}
override fun show() {
@@ -411,8 +434,19 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
}
}
if (mode == MODE_SAVE_DELETE_CONFIRM && deleteCellAnimCounter <= scrollAnimLen) {
// do transitional moving stuff
buttonSelectedForDeletion?.posY = Movement.fastPullOut(deleteCellAnimCounter / scrollAnimLen, deleteCellPosYstart, (titleTopGradEnd + cellInterval).toFloat()).roundToInt()
deleteCellAnimCounter += delta
if (deleteCellAnimCounter > scrollAnimLen) deleteCellAnimCounter = scrollAnimLen
}
}
private var deleteCellAnimCounter = 0f
private var deleteCellPosYstart = 0f
override fun renderUI(batch: SpriteBatch, camera: Camera) {
if (mode == MODE_LOAD_DA_SHIT_ALREADY) {
@@ -522,11 +556,17 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) {
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE || mode == MODE_SAVE_DELETE_CONFIRM) {
deleteCharacterButton.render(batch, camera)
}
}
if (mode == MODE_SAVE_DELETE_CONFIRM) {
// do transitional moving stuff
buttonSelectedForDeletion?.render(batch, camera)
confirmBackButton.render(batch, camera)
confirmDeleteButton.render(batch, camera)
}
}
override fun keyDown(keycode: Int): Boolean {
if (this.isVisible && (mode == MODE_SELECT || mode == MODE_SAVE_DELETE)) {
@@ -547,18 +587,28 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
if (mode == MODE_SELECT) getCells().forEach { it.touchDown(screenX, screenY, pointer, button) }
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) getCells().forEach { it.touchDown(screenX, screenY, pointer, button) }
if (::loadAutoThumbButton.isInitialized && mode == MODE_SAVE_MULTIPLE_CHOICES) { loadAutoThumbButton.touchDown(screenX, screenY, pointer, button) }
if (::loadManualThumbButton.isInitialized && mode == MODE_SAVE_MULTIPLE_CHOICES) { loadManualThumbButton.touchDown(screenX, screenY, pointer, button) }
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) deleteCharacterButton.touchDown(screenX, screenY, pointer, button)
if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmBackButton.touchDown(screenX, screenY, pointer, button)
confirmDeleteButton.touchDown(screenX, screenY, pointer, button)
}
return true
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
if (mode == MODE_SELECT) getCells().forEach { it.touchUp(screenX, screenY, pointer, button) }
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) getCells().forEach { it.touchUp(screenX, screenY, pointer, button) }
if (::loadAutoThumbButton.isInitialized && mode == MODE_SAVE_MULTIPLE_CHOICES) { loadAutoThumbButton.touchUp(screenX, screenY, pointer, button) }
if (::loadManualThumbButton.isInitialized && mode == MODE_SAVE_MULTIPLE_CHOICES) { loadManualThumbButton.touchUp(screenX, screenY, pointer, button) }
if (mode == MODE_SELECT || mode == MODE_SAVE_DELETE) deleteCharacterButton.touchDown(screenX, screenY, pointer, button)
if (mode == MODE_SAVE_DELETE_CONFIRM) {
confirmBackButton.touchUp(screenX, screenY, pointer, button)
confirmDeleteButton.touchUp(screenX, screenY, pointer, button)
}
return true
}