itemised the torch but now you can place them

This commit is contained in:
minjaesong
2024-02-16 01:15:36 +09:00
parent 26bdd2253a
commit 693ad05352

View File

@@ -5,6 +5,7 @@ import net.torvald.gdx.graphics.Cvec
import net.torvald.terrarum.BlockCodex
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
@@ -66,4 +67,12 @@ class ItemTorch(originalID: ItemID) : LightIngredientBase(originalID) {
get() = FixtureItemBase.getItemImageFromSingleImage("basegame", "items/torch_emsv.tga")
override fun getLumCol() = BlockCodex[Block.TORCH].getLumCol(0, 0)
override fun startPrimaryUse(actor: ActorWithBody, delta: Float): Long {
return BlockBase.blockStartPrimaryUse(actor, this, "basegame:176", delta)
}
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
BlockBase.blockEffectWhenEquipped(actor, delta)
}
}