mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
reverting akima intp: derivatives are not being preserved at the sample points
This commit is contained in:
@@ -1,15 +1,13 @@
|
||||
package net.torvald.terrarum.weather
|
||||
|
||||
import com.jme3.math.FastMath
|
||||
import net.torvald.terrarum.App.printdbg
|
||||
import net.torvald.terrarum.floorToInt
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.gameworld.fmod
|
||||
import org.apache.commons.math3.analysis.interpolation.AkimaSplineInterpolator
|
||||
import org.apache.commons.math3.analysis.polynomials.PolynomialSplineFunction
|
||||
import org.apache.commons.math3.analysis.UnivariateFunction
|
||||
import org.apache.commons.math3.analysis.interpolation.NevilleInterpolator
|
||||
import org.apache.commons.math3.analysis.interpolation.SplineInterpolator
|
||||
import java.util.*
|
||||
import kotlin.math.max
|
||||
import kotlin.math.pow
|
||||
|
||||
data class WeatherSchedule(val weather: BaseModularWeather = WeatherMixer.DEFAULT_WEATHER, val duration: Long = 3600)
|
||||
|
||||
@@ -93,22 +91,37 @@ open class WeatherStateBox(
|
||||
// pM1 and p4 only exists for the sake of better weather forecasting
|
||||
// - removing p4 and beyond: for faster response to the changing weather schedule and make the forecasting less accurate like irl
|
||||
) {
|
||||
|
||||
protected lateinit var polynomial: PolynomialSplineFunction
|
||||
protected val interpolator = AkimaSplineInterpolator()
|
||||
// protected lateinit var polynomial: UnivariateFunction
|
||||
// protected val interpolator = SplineInterpolator()
|
||||
|
||||
open val value: Float; get() = valueAt(x)
|
||||
open fun valueAt(x: Float) = polynomial.value(x + 1.0).toFloat()
|
||||
open fun valueAt(x: Float) = when (x.floorToInt()) {
|
||||
-2 -> interpolate(x + 2, pM2,pM1, p0, p1)
|
||||
-1 -> interpolate(x + 1, pM1, p0, p1, p2)
|
||||
0 -> interpolate(x - 0, p0, p1, p2, p3)
|
||||
1 -> interpolate(x - 1, p1, p2, p3, p3)
|
||||
2 -> interpolate(x - 2, p2, p3, p3, p3)
|
||||
3 -> interpolate(x - 3, p3, p3, p3, p3)
|
||||
else -> throw IllegalArgumentException()
|
||||
}
|
||||
|
||||
open protected fun extrapolate(): Float {
|
||||
val d1 = p2 - p1
|
||||
val d2 = p3 - p2
|
||||
|
||||
// if two slopes are monotonic
|
||||
return if (d1 * d2 >= 0f)
|
||||
(d2 + d1) / 2f + p3
|
||||
else
|
||||
(d2 + d1) / 2f + p3
|
||||
}
|
||||
|
||||
open protected fun updatePolynomials() {
|
||||
polynomial = interpolator.interpolate(
|
||||
doubleArrayOf(-2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0),
|
||||
doubleArrayOf(pM2.toDouble(), pM1.toDouble(), p0.toDouble(), p1.toDouble(), p2.toDouble(), p3.toDouble(), p3.toDouble())
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
open fun update(xdelta: Float, next: () -> Float) {
|
||||
if (!::polynomial.isInitialized) updatePolynomials()
|
||||
// if (!::polynomial.isInitialized) updatePolynomials()
|
||||
|
||||
synchronized(WeatherMixer.RNG) {
|
||||
x += xdelta
|
||||
@@ -121,9 +134,21 @@ open class WeatherStateBox(
|
||||
p2 = p3
|
||||
p3 = next()
|
||||
}
|
||||
updatePolynomials()
|
||||
// updatePolynomials()
|
||||
}
|
||||
}
|
||||
|
||||
protected fun interpolate(u: Float, p0: Float, p1: Float, p2: Float, p3: Float): Float {
|
||||
val T = FastMath.interpolateLinear(u, p1, p2).div(maxOf(p0, p3).coerceAtLeast(1f)).toDouble().coerceIn(0.0, 0.5)
|
||||
// if (u == x) printdbg(this, "u=$u, p1=$p1, p2=$p2; T=$T")
|
||||
|
||||
val c1 = p1.toDouble()
|
||||
val c2 = -1.0 * T * p0 + T * p2
|
||||
val c3 = 2 * T * p0 + (T - 3) * p1 + (3 - 2 * T) * p2 + -T * p3
|
||||
val c4 = -T * p0 + (2 - T) * p1 + (T - 2) * p2 + T * p3
|
||||
|
||||
return (((c4 * u + c3) * u + c2) * u + c1).toFloat()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -138,9 +163,8 @@ class WeatherDirBox(
|
||||
p2: Float = 0f,
|
||||
p3: Float = 0f,
|
||||
) : WeatherStateBox(x, pM2, pM1, p0, p1, p2, p3) {
|
||||
override fun valueAt(x: Float) = polynomial.value(x + 1.0).plus(2.0).fmod(4.0).minus(2.0).toFloat()
|
||||
|
||||
override fun updatePolynomials() {
|
||||
override fun valueAt(x: Float): Float {
|
||||
var pM2 = pM2
|
||||
var pM1 = pM1
|
||||
var p0 = p0
|
||||
@@ -148,50 +172,55 @@ class WeatherDirBox(
|
||||
var p2 = p2
|
||||
var p3 = p3
|
||||
|
||||
|
||||
if (pM1 - pM2 > 2f) {
|
||||
pM2 -= 4f
|
||||
pM1 -= 4f
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (pM1 - pM2 < -2f) {
|
||||
pM2 += 4f
|
||||
pM1 += 4f
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
if (x < -2f) {
|
||||
if (pM1 - pM2 > 2f) {
|
||||
pM2 -= 4f
|
||||
pM1 -= 4f
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (pM1 - pM2 < -2f) {
|
||||
pM2 += 4f
|
||||
pM1 += 4f
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
}
|
||||
}
|
||||
|
||||
if (pM1 - pM2 > 2f) {
|
||||
pM1 -= 4f
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (pM1 - pM2 < -2f) {
|
||||
pM1 += 4f
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
if (x < -1f) {
|
||||
if (pM1 - pM2 > 2f) {
|
||||
pM1 -= 4f
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (pM1 - pM2 < -2f) {
|
||||
pM1 += 4f
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
}
|
||||
}
|
||||
|
||||
if (p0 - pM1 > 2f) {
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (p0 - pM1 < -2f) {
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
if (x < 0f) {
|
||||
if (p0 - pM1 > 2f) {
|
||||
p0 -= 4f
|
||||
p1 -= 4f
|
||||
p2 -= 4f
|
||||
p3 -= 4f
|
||||
}
|
||||
else if (p0 - pM1 < -2f) {
|
||||
p0 += 4f
|
||||
p1 += 4f
|
||||
p2 += 4f
|
||||
p3 += 4f
|
||||
}
|
||||
}
|
||||
|
||||
if (p1 - p0 > 2f) {
|
||||
@@ -221,9 +250,25 @@ class WeatherDirBox(
|
||||
p3 += 4f
|
||||
}
|
||||
|
||||
polynomial = interpolator.interpolate(
|
||||
doubleArrayOf(-2.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0),
|
||||
doubleArrayOf(pM2.toDouble(), pM1.toDouble(), p0.toDouble(), p1.toDouble(), p2.toDouble(), p3.toDouble(), p3.toDouble())
|
||||
)
|
||||
return when (x.floorToInt()) {
|
||||
-2 -> interpolate2(x + 2, pM2,pM1, p0, p1)
|
||||
-1 -> interpolate2(x + 1, pM1, p0, p1, p2)
|
||||
0 -> interpolate2(x - 0, p0, p1, p2, p3)
|
||||
1 -> interpolate2(x - 1, p1, p2, p3, p3)
|
||||
2 -> interpolate2(x - 2, p2, p3, p3, p3)
|
||||
3 -> interpolate2(x - 3, p3, p3, p3, p3)
|
||||
else -> throw IllegalArgumentException()
|
||||
}.plus(2f).fmod(4f).minus(2f)
|
||||
}
|
||||
|
||||
private fun interpolate2(u: Float, p0: Float, p1: Float, p2: Float, p3: Float): Float {
|
||||
val T = 0.5
|
||||
|
||||
val c1 = p1.toDouble()
|
||||
val c2 = -1.0 * T * p0 + T * p2
|
||||
val c3 = 2 * T * p0 + (T - 3) * p1 + (3 - 2 * T) * p2 + -T * p3
|
||||
val c4 = -T * p0 + (2 - T) * p1 + (T - 2) * p2 + T * p3
|
||||
|
||||
return (((c4 * u + c3) * u + c2) * u + c1).toFloat()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user