signal switches

This commit is contained in:
minjaesong
2024-03-01 01:58:16 +09:00
parent 902a086a4f
commit 6c3ec20b3d
25 changed files with 222 additions and 33 deletions

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.WireCodex
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
@@ -26,6 +27,7 @@ class WirePieceSignalWire(originalID: ItemID, private val atlasID: String, priva
init {
equipPosition = GameItem.EquipPosition.HAND_GRIP
originalName = "ITEM_WIRE"
tags.addAll(WireCodex[originalID].tags)
}
override fun startPrimaryUse(actor: ActorWithBody, delta: Float): Long {