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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
fix: textbuttonlist selector appearance bug, nsmenu not closing its child
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@@ -169,8 +169,8 @@ class UIItemTextButtonList(
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val oldIndex = selectedIndex
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if (kinematic) {
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highlighterYStart = buttons[selectedIndex!!].posY.toDouble()
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selectedIndex = index
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highlighterYStart = buttons[selectedIndex!!].posY.toDouble()
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highlighterMoving = true
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highlighterYEnd = buttons[selectedIndex!!].posY.toDouble()
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}
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@@ -195,7 +195,7 @@ class UIItemTextButtonList(
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batch.color = highlightBackCol
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BlendMode.resolve(highlightBackBlendMode, batch)
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if (highlightY != null) {
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batch.fillRect(posX.toFloat(), highlightY!!.toFloat(), width.toFloat(), UIItemTextButton.height.toFloat())
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batch.fillRect(posX.toFloat(), highlightY!!.toFloat(), width.toFloat(), itemHitboxSize.toFloat())
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}
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buttons.forEach { it.render(batch, camera) }
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@@ -78,16 +78,20 @@ class UINSMenu(
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// List selection change listener
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list.selectionChangeListener = { old, new ->
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// if the selection has a child...
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//println("new sel: ${tree.children[new]}")
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// 1. pop as far as possible
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// 2. push the new menu
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// 1. pop as far as possible
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while (listStack.peek().list != list) {
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popSubMenu()
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}
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// 2. push the new menu
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if (tree.children[new].children.isNotEmpty()) {
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// 1. pop as far as possible
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// 2. push the new menu
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// 1. pop as far as possible
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while (listStack.peek().list != list) {
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popSubMenu()
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}
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// 2. push the new menu
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addSubMenu(tree.children[new])
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}
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}
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