user-selectable compression methods: zstd and snappy

This commit is contained in:
minjaesong
2023-12-21 03:46:55 +09:00
parent 44ff974b86
commit 6f4e60284b
4 changed files with 77 additions and 19 deletions

View File

@@ -21,6 +21,7 @@ object DefaultConfig {
"screenheight" to TerrarumScreenSize.defaultH,
"fullscreen" to false,
"atlastexsize" to 2048,
"savegamecomp" to "zstd",
"audio_buffer_size" to 512,
"audio_dynamic_source_max" to 128,

View File

@@ -279,23 +279,7 @@ class ByteArray64(initialSize: Long = BANK_SIZE.toLong()) {
fun writeToFile(file: File) {
var fos = FileOutputStream(file, false)
// following code writes in-chunk basis
/*fos.write(__data[0])
fos.flush()
fos.close()
if (__data.size > 1) {
fos = FileOutputStream(file, true)
for (i in 1..__data.lastIndex) {
fos.write(__data[i])
fos.flush()
}
fos.close()
}*/
/*forEach {
fos.write(it.toInt())
}*/
forEachUsedBanks { count, bytes ->
fos.write(bytes, 0, count)
}

View File

@@ -3,9 +3,12 @@ package net.torvald.terrarum.serialise
import com.badlogic.gdx.utils.Json
import com.badlogic.gdx.utils.JsonValue
import com.badlogic.gdx.utils.JsonWriter
import io.airlift.compress.snappy.SnappyFramedInputStream
import io.airlift.compress.snappy.SnappyFramedOutputStream
import io.airlift.compress.zstd.ZstdInputStream
import io.airlift.compress.zstd.ZstdOutputStream
import net.torvald.random.HQRNG
import net.torvald.terrarum.App
import net.torvald.terrarum.TerrarumAppConfiguration
import net.torvald.terrarum.console.EchoError
import net.torvald.terrarum.gameworld.BlockLayerI16
@@ -484,7 +487,7 @@ object Common {
zo.flush(); zo.close()
return bo.toByteArray64()
}
fun zip(byteIterator: Iterator<Byte>): ByteArray64 {
private fun zipZ(byteIterator: Iterator<Byte>): ByteArray64 {
val bo = ByteArray64GrowableOutputStream()
val zo = ZstdOutputStream(bo)
@@ -495,6 +498,36 @@ object Common {
zo.flush(); zo.close()
return bo.toByteArray64()
}
private fun zipS(byteIterator: Iterator<Byte>): ByteArray64 {
val bo = ByteArray64GrowableOutputStream()
val zo = SnappyFramedOutputStream(bo)
// zip
byteIterator.forEach {
zo.write(it.toInt())
}
zo.flush(); zo.close()
return bo.toByteArray64()
}
/*private fun zipNull(byteIterator: Iterator<Byte>): ByteArray64 {
val bo = ByteArray64GrowableOutputStream()
bo.write(byteArrayOf(0xfe.toByte(), 0xed.toByte(), 0xda.toByte(), 0x7a.toByte()))
// zip
byteIterator.forEach {
bo.write(it.toInt())
}
return bo.toByteArray64()
}*/
fun zip(byteIterator: Iterator<Byte>): ByteArray64 {
return when (App.getConfigString("savegamecomp")) {
"snappy" -> zipS(byteIterator)
// "null" -> zipNull(byteIterator)
else -> zipZ(byteIterator)
}
}
fun enasciiToString(ba: ByteArray64): String = enasciiToString(ba.iterator())
@@ -541,12 +574,32 @@ object Common {
return unzipdBytes
}
private fun unzipS(bytes: ByteArray64): ByteArray64 {
val unzipdBytes = ByteArray64()
val zi = SnappyFramedInputStream(ByteArray64InputStream(bytes))
while (true) {
val byte = zi.read()
if (byte == -1) break
unzipdBytes.appendByte(byte.toByte())
}
zi.close()
return unzipdBytes
}
/*private fun unzipNull(bytes: ByteArray64): ByteArray64 {
return bytes.sliceArray64(4 until bytes.size)
}*/
fun unzip(bytes: ByteArray64): ByteArray64 {
val header = bytes[0].toUint().shl(24) or bytes[1].toUint().shl(16) or bytes[2].toUint().shl(8) or bytes[3].toUint()
// to save yourself from the curiosity: load time of the null compression is no faster than the snappy
return when (header) {
in 0x1F8B0000..0x1F8B08FF -> unzipG(bytes)
in 0x1F8B0800..0x1F8B08FF -> unzipG(bytes)
0x28B52FFD -> unzipZ(bytes)
0xFF060000.toInt() -> unzipS(bytes)
// 0xFEEDDA7A.toInt() -> unzipNull(bytes)
else -> throw IllegalArgumentException("Unknown archive with header ${header.toHex()}")
}
}

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.tests
import com.badlogic.gdx.utils.compression.Lzma
import io.airlift.compress.snappy.SnappyFramedInputStream
import io.airlift.compress.snappy.SnappyFramedOutputStream
import io.airlift.compress.zstd.ZstdInputStream
@@ -10,6 +11,8 @@ import net.torvald.terrarum.realestate.LandUtil.CHUNK_W
import net.torvald.terrarum.savegame.ByteArray64
import net.torvald.terrarum.savegame.ByteArray64GrowableOutputStream
import net.torvald.terrarum.savegame.ByteArray64InputStream
import net.torvald.terrarum.serialise.toUint
import net.torvald.terrarum.toHex
import java.io.InputStream
import java.io.OutputStream
import java.util.zip.GZIPInputStream
@@ -75,6 +78,7 @@ class ZipTest(val mode: String) {
private val testInput0 = Array(TEST_COUNT) { dataGenerator(CHUNKSIZE) }
private val testInputG = testInput0.copyOf().also { it.shuffle() }
private val testInputL = testInput0.copyOf().also { it.shuffle() }
private val testInputZ = testInput0.copyOf().also { it.shuffle() }
private val testInputS = testInput0.copyOf().also { it.shuffle() }
@@ -128,7 +132,6 @@ class ZipTest(val mode: String) {
}
}
val zstdCompTime = measureNanoTime {
for (i in 0 until TEST_COUNT) {
compBufZ[i] = compZstd(testInputZ[i])
@@ -169,12 +172,29 @@ class ZipTest(val mode: String) {
println("Snpy comp: $snappyCompTime ns")
println("Snpy decomp: $snappyDecompTime ns; ratio: $ratioS% (avr size: $compSizeS)")
println()
repeat(2) { sg.add(compBufG.random()!!.sliceArray(0..15).joinToString { it.toUint().toHex().takeLast(2) }) }
repeat(2) { sz.add(compBufZ.random()!!.sliceArray(0..15).joinToString { it.toUint().toHex().takeLast(2) }) }
repeat(2) { ss.add(compBufS.random()!!.sliceArray(0..15).joinToString { it.toUint().toHex().takeLast(2) }) }
}
}
private val sg = ArrayList<String>()
private val sz = ArrayList<String>()
private val ss = ArrayList<String>()
fun main() {
ZipTest("Simulated Real-World").main()
ZipTest("Zero-Filled").main()
ZipTest("Random").main()
println("Gzip samples:")
sg.forEach { println(it) }
println("Zstd samples:")
sz.forEach { println(it) }
println("Snappy samples:")
ss.forEach { println(it) }
}