sound engine is no longer a singleton

This commit is contained in:
minjaesong
2024-01-16 02:50:47 +09:00
parent 350e205028
commit 755ced9ea4
30 changed files with 275 additions and 159 deletions

View File

@@ -7,9 +7,6 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.*
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.gameactors.*
@@ -300,7 +297,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun show() {
Gdx.input.inputProcessor = BuildingMakerController(this)
AudioMixer.reset()
App.audioMixer.reset()
super.show()
}

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@@ -8,14 +8,10 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.Terrarum.audioCodex
import net.torvald.terrarum.Terrarum.getPlayerSaveFiledesc
import net.torvald.terrarum.Terrarum.getWorldSaveFiledesc
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATEF
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.blockstats.MinimapComposer
import net.torvald.terrarum.blockstats.TileSurvey
@@ -298,7 +294,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
IngameRenderer.setRenderedWorld(world)
blockMarkingActor.isVisible = true
AudioMixer.reset()
App.audioMixer.reset()
super.show() // this function sets gameInitialised = true
@@ -893,13 +889,13 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val ratio = (TileSurvey.getRatio("basegame.Ingame.audioReflection") ?: 0.0)
if (ratio >= 0.0) {
val ratio1 = ratio.coerceIn(0.0, 1.0)
AudioMixer.convolveBusCave.volume = ratio1
AudioMixer.convolveBusOpen.volume = 1.0 - ratio1
App.audioMixer.convolveBusCave.volume = ratio1
App.audioMixer.convolveBusOpen.volume = 1.0 - ratio1
}
else {
val ratio1 = (ratio / MaterialCodex["AIIR"].sondrefl).absoluteValue.coerceIn(0.0, 1.0)
AudioMixer.convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
AudioMixer.convolveBusCave.volume = 0.0
App.audioMixer.convolveBusOpen.volume = (1.0 - ratio1).pow(0.75)
App.audioMixer.convolveBusCave.volume = 0.0
}

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@@ -16,7 +16,6 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.gameworld.fmod
import java.io.File
import java.io.FileInputStream
import javax.sound.sampled.AudioSystem
@@ -203,8 +202,8 @@ class TerrarumMusicGovernor : MusicGovernor() {
*/
fun queueDirectory(musicDir: String, shuffled: Boolean, diskJockeyingMode: String, fileToName: ((String) -> String)? = null) {
if (musicState != STATE_INIT && musicState != STATE_INTERMISSION) {
AudioMixer.requestFadeOut(AudioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(AudioMixer.musicTrack.currentTrack)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
}
songs.forEach { it.gdxMusic.tryDispose() }
@@ -337,7 +336,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
fun stopMusic(callStopMusicHook: Boolean = true, pauseLen: Float = Float.POSITIVE_INFINITY) {
stopMusic(AudioMixer.musicTrack.currentTrack, callStopMusicHook)
stopMusic(App.audioMixer.musicTrack.currentTrack, callStopMusicHook)
intermissionLength = pauseLen
// printdbg(this, "StopMusic Intermission2: $intermissionLength seconds")
}
@@ -347,7 +346,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
private fun startMusic(song: MusicContainer) {
AudioMixer.startMusic(song)
App.audioMixer.startMusic(song)
printdbg(this, "startMusic Now playing: ${song.name}")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
if (musicStartHooks.isNotEmpty()) musicStartHooks.forEach { it(song) }
@@ -386,7 +385,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
private fun startAmbient(song: MusicContainer) {
AudioMixer.startAmb(song)
App.audioMixer.startAmb(song)
printdbg(this, "startAmbient Now playing: $song")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
ambState = STATE_PLAYING
@@ -438,8 +437,8 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
override fun dispose() {
AudioMixer.requestFadeOut(AudioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(AudioMixer.musicTrack.currentTrack)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)
stopAmbient()
}
}

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@@ -17,9 +17,6 @@ import net.torvald.terrarum.App.printdbgerr
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZEF
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.dsp.Lowpass
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.clut.Skybox
import net.torvald.terrarum.console.CommandDict
import net.torvald.terrarum.gameactors.*
@@ -269,7 +266,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
App.bogoflops = maxOf(App.bogoflops, bogoflops)
AudioMixer.reset()
App.audioMixer.reset()
}

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@@ -9,8 +9,7 @@ import net.torvald.spriteanimation.SheetSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.AudioMixer.DEFAULT_FADEOUT_LEN
import net.torvald.terrarum.audio.AudioMixer.Companion.DEFAULT_FADEOUT_LEN
import net.torvald.terrarum.audio.dsp.Convolv
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.gameactors.AVKey
@@ -110,7 +109,7 @@ class FixtureJukebox : Electric {
discCurrentlyPlaying = index
AudioMixer.requestFadeOut(AudioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, DEFAULT_FADEOUT_LEN / 2f) {
startAudio(musicNowPlaying!!) {
it.filters[2] = Convolv(
ModMgr.getFile(

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@@ -6,7 +6,6 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.*
import net.torvald.terrarum.App.*
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.decibelsToFullscale
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.langpack.Lang
@@ -388,8 +387,8 @@ class UIInventoryFull(
INGAME.pause()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassIn(0.25)
AudioMixer.requestFadeOut(AudioMixer.fadeBus, 0.25, decibelsToFullscale(-3.0))
App.audioMixer.requestLowpassIn(0.25)
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, 0.25, decibelsToFullscale(-3.0))
}
override fun doClosing(delta: Float) {
@@ -398,8 +397,8 @@ class UIInventoryFull(
INGAME.resume()
INGAME.setTooltipMessage(null)
AudioMixer.requestLowpassOut(0.25)
AudioMixer.requestFadeIn(AudioMixer.fadeBus, 0.25, 1.0)
App.audioMixer.requestLowpassOut(0.25)
App.audioMixer.requestFadeIn(App.audioMixer.fadeBus, 0.25, 1.0)
}
override fun endOpening(delta: Float) {

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@@ -1,8 +1,9 @@
package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.UICanvas
@@ -28,10 +29,10 @@ class UISoundControlPanel(remoCon: UIRemoCon?) : UICanvas() {
arrayOf("", { "" }, "pp"),
arrayOf("guivolume", { Lang["MENU_LABEL_INTERFACE"] }, "sliderd,0,1"),
arrayOf("", { "" }, "pp"),
arrayOf("audio_speaker_setup", { Lang["MENU_OPTIONS_SPEAKER_SETUP"] }, "textsel,headphone=MENU_OPTIONS_SPEAKER_HEADPHONE,stereo=MENU_OPTIONS_SPEAKER_STEREO"),
arrayOf("", { Lang["MENU_LABEL_AUDIO_ENGINE"] }, "h1"),
arrayOf("audio_buffer_size", { Lang["MENU_OPTIONS_AUDIO_BUFFER_SIZE"] }, "spinnersel,128,256,512,1024,2048"),
arrayOf("", { "(${Lang["MENU_LABEL_RESTART_REQUIRED"]})" }, "p"),
arrayOf("audio_speaker_setup", { Lang["MENU_OPTIONS_SPEAKER_SETUP"] }, "textsel,headphone=MENU_OPTIONS_SPEAKER_HEADPHONE,stereo=MENU_OPTIONS_SPEAKER_STEREO"),
arrayOf("audio_buffer_size", { Lang["MENU_OPTIONS_App.audioMixerBufferSize"] }, "spinnersel,128,256,512,1024,2048"),
// arrayOf("", { "(${Lang["MENU_LABEL_RESTART_REQUIRED"]})" }, "p"),
arrayOf("", { "${Lang["MENU_LABEL_AUDIO_BUFFER_INSTRUCTION"]}" }, "p"),
))
@@ -39,8 +40,18 @@ class UISoundControlPanel(remoCon: UIRemoCon?) : UICanvas() {
override var height = ControlPanelCommon.getMenuHeight("basegame.soundcontrolpanel")
private var oldBufferSize = App.getConfigInt("audio_buffer_size")
override fun updateUI(delta: Float) {
uiItems.forEach { it.update(delta) }
App.getConfigInt("audio_buffer_size").let {
if (it != oldBufferSize) {
oldBufferSize = it
App.renewAudioProcessor(it)
}
}
}
override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {