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no highp on blur shader
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@@ -1785,6 +1785,7 @@ open class ActorWithBody : Actor {
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}
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}
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batch.color = Color.WHITE
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}
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}
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@@ -1,6 +1,6 @@
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#version 150
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#ifdef GL_ES
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precision highp float;
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precision mediump float;
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#endif
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