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recording and retrieving timestamps for save meta and world
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@@ -65,7 +65,7 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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private val timeNow = System.currentTimeMillis() / 1000
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val gameWorld = GameWorld(1, 1024, 256, timeNow, timeNow, 0)
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val gameWorld = GameWorld(1, 1024, 256, timeNow, timeNow)
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init {
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// ghetto world for building
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