serialisation of the world is split into two packages: complex one is moved under the modulebasegame package

This commit is contained in:
minjaesong
2022-09-03 23:05:49 +09:00
parent d6144d52d2
commit 7905de5481
24 changed files with 95 additions and 70 deletions

File diff suppressed because one or more lines are too long

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@@ -2,6 +2,7 @@ package net.torvald.terrarum.gameworld
import com.badlogic.gdx.utils.Disposable
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.serialise.toUint
import net.torvald.unsafe.UnsafeHelper
import net.torvald.unsafe.UnsafePtr
@@ -107,5 +108,3 @@ open class BlockLayer(val width: Int, val height: Int) : Disposable {
@Transient val BYTES_PER_BLOCK = 2L
}
}
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)

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@@ -32,9 +32,9 @@ class PhysicalStatus() {
}
/**
* Special version of GameWorld where layer data are not transient
* Special version of GameWorld where everything, including layer data, are saved in a single JSON file (i.e. not chunked)
*/
class GameWorldTitleScreen : GameWorld() {
class SimpleGameWorld : GameWorld() {
override lateinit var layerWall: BlockLayer
override lateinit var layerTerrain: BlockLayer
}
@@ -128,7 +128,7 @@ open class GameWorld() : Disposable {
val extraFields = HashMap<String, Any?>()
// internal var genver = -1 // only gets used when the game saves and loads
// NOTE: genver was here but removed: genver will be written by manually editing the serialising JSON. Reason: the 'genver' string must be found on a fixed offset on the file.
internal var comp = -1 // only gets used when the game saves and loads
internal val dynamicItemInventory = ItemTable()

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@@ -38,9 +38,9 @@ import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.savegame.VDUtil
import net.torvald.terrarum.savegame.VirtualDisk
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.LoadSavegame
import net.torvald.terrarum.serialise.ReadActor
import net.torvald.terrarum.serialise.WriteSavegame
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.modulebasegame.serialise.ReadActor
import net.torvald.terrarum.modulebasegame.serialise.WriteSavegame
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UIAutosaveNotifier
import net.torvald.terrarum.ui.UICanvas

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@@ -27,7 +27,7 @@ import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.ui.UIRemoCon
import net.torvald.terrarum.modulebasegame.ui.UITitleRemoConYaml
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.serialise.ReadWorld
import net.torvald.terrarum.serialise.ReadSimpleWorld
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.weather.WeatherMixer
@@ -136,7 +136,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val file = ModMgr.getFile("basegame", "demoworld")
val reader = java.io.FileReader(file)
//ReadWorld.readWorldAndSetNewWorld(Terrarum.ingame!! as TerrarumIngame, reader)
val world = ReadWorld.readLayerFormat(reader, file)
val world = ReadSimpleWorld(reader, file)
demoWorld = world
printdbg(this, "Demo world loaded")
}

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@@ -5,8 +5,7 @@ import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.serialise.ReadActor
import net.torvald.terrarum.serialise.ReadWorld
import net.torvald.terrarum.serialise.ReadSimpleWorld
import java.io.File
import java.io.IOException
@@ -19,7 +18,7 @@ object ImportWorld : ConsoleCommand {
try {
val file = File(App.defaultDir + "/Exports/${args[1]}.json")
val reader = java.io.FileReader(file)
ReadWorld.readWorldAndSetNewWorld(Terrarum.ingame!! as TerrarumIngame, reader, file)
ReadSimpleWorld.readWorldAndSetNewWorld(Terrarum.ingame!! as TerrarumIngame, reader, file)
Echo("Importworld: imported a world from ${args[1]}.json")
}
catch (e: IOException) {

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@@ -2,11 +2,7 @@ package net.torvald.terrarum.modulebasegame.gameactors
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.Pixmap
import net.torvald.unicode.EMDASH
import net.torvald.terrarum.ccC
import net.torvald.terrarum.ccW
import net.torvald.terrarum.gameworld.toUint
import java.io.File
import net.torvald.terrarum.serialise.toUint
import java.nio.charset.Charset
import java.util.*

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@@ -1,12 +1,10 @@
package net.torvald.terrarum.serialise
package net.torvald.terrarum.modulebasegame.serialise
import net.torvald.gdx.graphics.PixmapIO2
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.ReferencingRanges.PREFIX_DYNAMICITEM
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.itemproperties.ItemRemapTable
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.FixtureBase
@@ -15,8 +13,8 @@ import net.torvald.terrarum.modulebasegame.gameactors.Pocketed
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.toInt
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.serialise.Common
import java.io.File
import java.util.HashMap
import java.util.zip.GZIPOutputStream
/**

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@@ -1,4 +1,4 @@
package net.torvald.terrarum.serialise
package net.torvald.terrarum.modulebasegame.serialise
import net.torvald.gdx.graphics.PixmapIO2
import net.torvald.terrarum.App.printdbg
@@ -6,8 +6,9 @@ import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.toInt
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.toInt
import net.torvald.terrarum.utils.PlayerLastStatus
import java.io.File
import java.util.zip.GZIPOutputStream

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@@ -1,4 +1,4 @@
package net.torvald.terrarum.serialise
package net.torvald.terrarum.modulebasegame.serialise
import net.torvald.spriteanimation.AssembledSpriteAnimation
import net.torvald.spriteanimation.HasAssembledSprite
@@ -10,6 +10,7 @@ import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.spriteassembler.ADProperties
import java.io.Reader
import java.util.*

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@@ -1,4 +1,4 @@
package net.torvald.terrarum.serialise
package net.torvald.terrarum.modulebasegame.serialise
import com.badlogic.gdx.graphics.Pixmap
import net.torvald.terrarum.*
@@ -14,6 +14,7 @@ import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.worlddrawer.WorldCamera
import java.io.File
import java.io.Reader

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@@ -1,17 +1,18 @@
package net.torvald.terrarum.serialise
package net.torvald.terrarum.modulebasegame.serialise
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameactors.NoSerialise
import net.torvald.terrarum.gameworld.BlockLayer
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.gameworld.GameWorldTitleScreen
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.modulebasegame.worldgenerator.RoguelikeRandomiser
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.savegame.ByteArray64
import net.torvald.terrarum.savegame.ByteArray64Writer
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.toUint
import net.torvald.terrarum.utils.PlayerLastStatus
import net.torvald.terrarum.weather.WeatherMixer
import java.io.File
@@ -30,7 +31,6 @@ object WriteWorld {
val world = ingame.world
val currentPlayTime_t = time_t - ingame.loadedTime_t
// world.genver = Common.GENVER
world.comp = Common.COMP_GZIP
world.lastPlayTime = time_t
world.totalPlayTime += currentPlayTime_t
@@ -98,9 +98,6 @@ object WriteWorld {
*/
object ReadWorld {
fun readLayerFormat(worldDataStream: Reader, origin: File?): GameWorld =
fillInDetails(Common.jsoner.fromJson(GameWorldTitleScreen::class.java, worldDataStream), origin)
operator fun invoke(worldDataStream: Reader, origin: File?): GameWorld =
fillInDetails(Common.jsoner.fromJson(GameWorld::class.java, worldDataStream), origin)
@@ -114,12 +111,6 @@ object ReadWorld {
return world
}
fun readWorldAndSetNewWorld(ingame: TerrarumIngame, worldDataStream: Reader, origin: File?): GameWorld {
val world = readLayerFormat(worldDataStream, origin)
ingame.world = world
return world
}
private val cw = LandUtil.CHUNK_W
private val ch = LandUtil.CHUNK_H

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@@ -16,7 +16,7 @@ import net.torvald.terrarum.modulebasegame.TitleScreen
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_OFFSET_Y
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_UI_HEIGHT
import net.torvald.terrarum.serialise.WriteSavegame
import net.torvald.terrarum.modulebasegame.serialise.WriteSavegame
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItem

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@@ -5,7 +5,7 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.serialise.WriteSavegame
import net.torvald.terrarum.modulebasegame.serialise.WriteSavegame
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItem
import kotlin.math.roundToInt

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@@ -22,8 +22,8 @@ import net.torvald.terrarum.savegame.ByteArray64Reader
import net.torvald.terrarum.savegame.DiskSkimmer
import net.torvald.terrarum.savegame.EntryFile
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.LoadSavegame
import net.torvald.terrarum.serialise.SaveLoadError
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.spriteassembler.ADProperties
import net.torvald.terrarum.spriteassembler.ADProperties.Companion.EXTRA_HEADROOM_X
import net.torvald.terrarum.spriteassembler.ADProperties.Companion.EXTRA_HEADROOM_Y

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@@ -13,8 +13,8 @@ import net.torvald.terrarum.savegame.DiskSkimmer
import net.torvald.terrarum.savegame.VDUtil
import net.torvald.terrarum.savegame.VirtualDisk
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.LoadSavegame
import net.torvald.terrarum.serialise.WritePlayer
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
import net.torvald.terrarum.modulebasegame.serialise.WritePlayer
import net.torvald.terrarum.ui.*
import net.torvald.terrarum.utils.RandomWordsName

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@@ -19,7 +19,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarum.savegame.ByteArray64Reader
import net.torvald.terrarum.savegame.VirtualDisk
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.ReadActor
import net.torvald.terrarum.modulebasegame.serialise.ReadActor
import net.torvald.terrarum.ui.*
import net.torvald.terrarum.utils.RandomWordsName

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@@ -1,5 +1,6 @@
package net.torvald.terrarum.savegame
import net.torvald.terrarum.serialise.toUint
import java.io.*
import java.nio.channels.ClosedChannelException
import java.nio.charset.Charset

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@@ -1,5 +1,7 @@
package net.torvald.terrarum.savegame
import net.torvald.terrarum.serialise.toUint
import net.torvald.terrarum.serialise.toUlong
import java.io.*
import java.nio.charset.Charset
import java.util.*

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@@ -1,5 +1,7 @@
package net.torvald.terrarum.savegame
import net.torvald.terrarum.serialise.toUint
import net.torvald.terrarum.serialise.toUlong
import java.io.*
import java.nio.charset.Charset
import java.util.*
@@ -651,8 +653,6 @@ object VDUtil {
}
}
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
fun Byte.toUlong() = java.lang.Byte.toUnsignedLong(this)
fun magicMismatch(magic: ByteArray, array: ByteArray): Boolean {
return !Arrays.equals(array, magic)
}

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@@ -2,6 +2,7 @@ package net.torvald.terrarum.savegame
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.serialise.toUint
import java.io.File
import java.io.IOException
import java.nio.charset.Charset

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@@ -0,0 +1,57 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.App
import net.torvald.terrarum.IngameInstance
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.gameworld.SimpleGameWorld
import java.io.File
import java.io.Reader
/**
* Created by minjaesong on 2022-09-03.
*/
object ReadSimpleWorld {
operator fun invoke(worldDataStream: Reader, origin: File?): GameWorld =
fillInDetails(Common.jsoner.fromJson(SimpleGameWorld::class.java, worldDataStream), origin)
private fun fillInDetails(world: GameWorld, origin: File?): GameWorld {
world.tileNumberToNameMap.forEach { l, s ->
world.tileNameToNumberMap[s] = l.toInt()
}
ItemCodex.loadFromSave(origin, world.dynamicToStaticTable, world.dynamicItemInventory)
return world
}
fun readWorldAndSetNewWorld(ingame: IngameInstance, worldDataStream: Reader, origin: File?): GameWorld {
val world = invoke(worldDataStream, origin)
ingame.world = world
return world
}
}
object WriteSimpleWorld {
private fun preWrite(ingame: IngameInstance, time_t: Long, world: SimpleGameWorld, actorsList: List<Actor>) {
val currentPlayTime_t = time_t - ingame.loadedTime_t
world.comp = Common.COMP_GZIP
world.lastPlayTime = time_t
world.totalPlayTime += currentPlayTime_t
world.actors.clear()
world.actors.addAll(actorsList.map { it.referenceID }.sorted().distinct())
}
operator fun invoke(ingame: IngameInstance, world: SimpleGameWorld, actorsList: List<Actor>): String {
val time_t = App.getTIME_T()
val s = Common.jsoner.toJson(preWrite(ingame, time_t, world, actorsList))
return """{"genver":${Common.GENVER},${s.substring(1)}"""
}
}

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@@ -1,22 +0,0 @@
package net.torvald.terrarum.serialise
/**
* Created by minjaesong on 2021-08-23.
*/
object WriteMeta {
private fun modnameToOrnamentalHeader(s: String) =
"\n\n${"#".repeat(16 + s.length)}\n" +
"## module: $s ##\n" +
"${"#".repeat(16 + s.length)}\n\n"
}
/**
* Created by minjaesong on 2021-09-03.
*/
object ReadMeta {
}

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@@ -1,7 +1,7 @@
package net.torvald.terrarum.tests
import net.torvald.terrarum.serialise.toUint
import net.torvald.unsafe.UnsafeHelper
import net.torvald.terrarum.gameworld.toUint
import sun.misc.Unsafe
/**