replacing min/max usage with kotlin's

This commit is contained in:
minjaesong
2023-07-11 01:54:46 +09:00
parent d96b7d1b84
commit 79f19120f2
66 changed files with 308 additions and 345 deletions

View File

@@ -360,7 +360,7 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
}
internal fun setCameraPosition(batch: SpriteBatch, camera: Camera, newX: Float, newY: Float) {
camera.position.set((-newX + App.scr.halfw).round(), (-newY + App.scr.halfh).round(), 0f)
camera.position.set((-newX + App.scr.halfw).roundToFloat(), (-newY + App.scr.halfh).roundToFloat(), 0f)
camera.update()
batch.projectionMatrix = camera.combined
}