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inventory ui transition wip
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@@ -41,10 +41,6 @@ class UIItemInventoryElem(
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val drawBackOnNull: Boolean = true
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) : UIItemInventoryCellBase(parentUI, initialX, initialY, item, amount, itemImage, quickslot, equippedSlot) {
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// deal with the moving position
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override var oldPosX = posX
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override var oldPosY = posY
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companion object {
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val height = 48
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val UNIQUE_ITEM_HAS_NO_AMOUNT = -1
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