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inventory ui transition wip
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@@ -25,10 +25,6 @@ class UIItemPlayerInfoCell(
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var ingamePlayer: IngamePlayer? = null
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) : UIItem(parent, initialX, initialY) {
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// deal with the moving position
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override var oldPosX = posX
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override var oldPosY = posY
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override val height = HEIGHT
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companion object {
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