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support for screen-overlay actors; buildingmaker has light now
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@@ -64,6 +64,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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private val actorsRenderMiddle = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
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private val actorsRenderMidTop = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
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private val actorsRenderFront = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
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private val actorsRenderOverlay= ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
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//var screenZoom = 1.0f // definition moved to IngameInstance
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@@ -572,6 +573,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
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actorsRenderMiddle,
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actorsRenderMidTop,
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actorsRenderFront,
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actorsRenderOverlay,
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particlesContainer,
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actorNowPlaying,
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uiContainer
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