support for screen-overlay actors; buildingmaker has light now

This commit is contained in:
Minjae Song
2018-12-12 02:49:09 +09:00
parent 258273fd25
commit 7a60ae0629
7 changed files with 69 additions and 30 deletions

View File

@@ -64,6 +64,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
private val actorsRenderMiddle = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
private val actorsRenderMidTop = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
private val actorsRenderFront = ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
private val actorsRenderOverlay= ArrayList<ActorWithBody>(ACTORCONTAINER_INITIAL_SIZE)
//var screenZoom = 1.0f // definition moved to IngameInstance
@@ -572,6 +573,7 @@ open class Ingame(batch: SpriteBatch) : IngameInstance(batch) {
actorsRenderMiddle,
actorsRenderMidTop,
actorsRenderFront,
actorsRenderOverlay,
particlesContainer,
actorNowPlaying,
uiContainer