the world is being unflipped wip

This commit is contained in:
minjaesong
2021-12-13 13:05:23 +09:00
parent 1057f40fba
commit 83f78edc2a
7 changed files with 25 additions and 27 deletions

View File

@@ -397,10 +397,13 @@ public class App implements ApplicationListener {
glInfo.create();
CommonResourcePool.INSTANCE.addToLoadingList("blockmarkings_common", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/blocks/block_markings_common.tga"), 16, 16, 0, 0, 0, 0, false, false, false));
CommonResourcePool.INSTANCE.addToLoadingList("blockmarkings_common", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/blocks/block_markings_common.tga"), 16, 16, 0, 0, 0, 0, false, false, true));
CommonResourcePool.INSTANCE.addToLoadingList("blockmarking_actor", () -> new BlockMarkerActor());
CommonResourcePool.INSTANCE.addToLoadingList("loading_circle_64", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/loading_circle_64.tga"), 64, 64, 0, 0, 0, 0, false, false, false));
CommonResourcePool.INSTANCE.addToLoadingList("inline_loading_spinner", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/inline_loading_spinner.tga"), 20, 20, 0, 0, 0, 0, false, false, false));
CommonResourcePool.INSTANCE.addToLoadingList("loading_circle_64", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/loading_circle_64.tga"), 64, 64, 0, 0, 0, 0, false, false, true));
CommonResourcePool.INSTANCE.addToLoadingList("inline_loading_spinner", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/inline_loading_spinner.tga"), 20, 20, 0, 0, 0, 0, false, false, true));
CommonResourcePool.INSTANCE.addToLoadingList("inventory_category", () -> new TextureRegionPack("./assets/graphics/gui/inventory/category.tga", 20, 20, 0, 0, 0, 0, false, false, true));
CommonResourcePool.INSTANCE.addToLoadingList("title_health1", () -> new Texture(Gdx.files.internal("./assets/graphics/gui/health_take_a_break.tga")));
CommonResourcePool.INSTANCE.addToLoadingList("title_health2", () -> new Texture(Gdx.files.internal("./assets/graphics/gui/health_distance.tga")));
newTempFile("wenquanyi.tga"); // temp file required by the font
@@ -418,9 +421,6 @@ public class App implements ApplicationListener {
logo = new TextureRegion(new Texture(Gdx.files.internal("assets/graphics/logo_placeholder.tga")));
logo.flip(false, true);
CommonResourcePool.INSTANCE.addToLoadingList("title_health1", () -> new Texture(Gdx.files.internal("./assets/graphics/gui/health_take_a_break.tga")));
CommonResourcePool.INSTANCE.addToLoadingList("title_health2", () -> new Texture(Gdx.files.internal("./assets/graphics/gui/health_distance.tga")));
// set GL graphics constants
for (int i = 0; i < ditherPatterns.length; i++) {
Texture t = new Texture(Gdx.files.internal("assets/shaders/dither_512_"+i+".tga"));