the world is being unflipped wip

This commit is contained in:
minjaesong
2021-12-13 13:05:23 +09:00
parent 1057f40fba
commit 83f78edc2a
7 changed files with 25 additions and 27 deletions

View File

@@ -38,9 +38,6 @@ class EntryPoint : ModuleEntryPoint() {
CommonResourcePool.addToLoadingList("$moduleName.items48") {
TextureRegionPack(ModMgr.getGdxFile(moduleName, "items/items48.tga"), 48, 48, flipY = true)
}
CommonResourcePool.addToLoadingList("inventory_category") {
TextureRegionPack("./assets/graphics/gui/inventory/category.tga", 20, 20, flipY = true)
}
CommonResourcePool.loadAll()

View File

@@ -25,7 +25,7 @@ class FixtureLogicSignalEmitter : FixtureBase, Electric {
init {
CommonResourcePool.addToLoadingList("basegame-sprites-fixtures-signal_source.tga") {
val t = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "sprites/fixtures/signal_source.tga")))
t.flip(false, false)
t.flip(false, true)
/*return*/t
}
CommonResourcePool.loadAll()

View File

@@ -39,7 +39,7 @@ class UIItemSaving(parentUI: UICanvas, initialX: Int, initialY: Int) : UIItem(pa
if (index >= 0) {
val sx = index % circleSheet.horizontalCount
val sy = index / circleSheet.horizontalCount
batch.draw(circleSheet.get(sx, sy), (posX + (width - circleSheet.tileW) / 2).toFloat(), posY + height.toFloat(), circleSheet.tileW.toFloat(), circleSheet.tileH * -1f)
batch.draw(circleSheet.get(sx, sy), (posX + (width - circleSheet.tileW) / 2).toFloat(), posY.toFloat())
}
}