fix: using wrong method for retrieving mouse coord

This commit is contained in:
minjaesong
2023-08-25 18:46:24 +09:00
parent bfd926d7fe
commit 89846db5d3

View File

@@ -5,11 +5,8 @@ import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.AppUpdateListOfSavegames
import net.torvald.terrarum.Second
import net.torvald.terrarum.ceilToInt
import net.torvald.terrarum.gamecontroller.*
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.savegame.*
@@ -104,8 +101,8 @@ class UIImportAvatar(val remoCon: UIRemoCon) : Advanceable() {
pathW = App.fontGame.getWidth(App.importDir)
val textX = (Toolkit.drawWidth - pathW) / 2
textY = (App.scr.height - height) / 2 + descStartY + (1) * lh
mouseOnLink = (Gdx.input.x in textX - 48..textX + 48 + pathW &&
Gdx.input.y in textY - 12..textY + lh + 12)
mouseOnLink = (Terrarum.mouseScreenX in textX - 48..textX + 48 + pathW &&
Terrarum.mouseScreenY in textY - 12..textY + lh + 12)
if (mouseOnLink && Gdx.input.isButtonJustPressed(Input.Buttons.LEFT)) {
OpenFile(File(App.importDir))