moving things around between packages

This commit is contained in:
minjaesong
2021-07-28 10:11:18 +09:00
parent c67a10c9a8
commit 8cb3fc2d33
16 changed files with 25 additions and 25 deletions

View File

@@ -42,6 +42,7 @@ object PlayerBuilderSigrid {
p.actorValue[AVKey.STRENGTH] = 1414 // this is test character, after all.
p.actorValue[AVKey.ENCUMBRANCE] = 1000
p.actorValue[AVKey.BASEHEIGHT] = 46
p.actorValue[AVKey.BASEREACH] = 50
p.actorValue[AVKey.NAME] = "Sigrid"

View File

@@ -24,6 +24,7 @@ object PlayerBuilderWerebeastTest {
p.actorValue[AVKey.ACCEL] = ActorHumanoid.WALK_ACCEL_BASE
p.actorValue[AVKey.ACCELBUFF] = 1.0
p.actorValue[AVKey.JUMPPOWER] = 19.0
p.actorValue[AVKey.BASEREACH] = 114 // 7 tiles + 2 px
p.actorValue[AVKey.BASEMASS] = 599.16
p.actorValue[AVKey.SCALEBUFF] = 1.0 // Constant 1.0 for player, meant to be used by random mobs
@@ -46,7 +47,7 @@ object PlayerBuilderWerebeastTest {
p.sprite = SpriteAnimation(p)
p.spriteGlow = SpriteAnimation(p)
p.reassembleSprite(p.sprite!!, p.spriteGlow)
p.setHitboxDimension(22, p.actorValue.getAsInt(AVKey.BASEHEIGHT) ?: ActorHumanoid.BASE_HEIGHT, 30, 0)
p.setHitboxDimension(22, p.actorValue.getAsInt(AVKey.BASEHEIGHT)!!, 30, 0)
p.setPosition(3.0 * TILE_SIZE, 3.0 * TILE_SIZE)