re-ordering initialisation for lwjgl3 so that the gdx window would actually pop up

This commit is contained in:
minjaesong
2021-07-27 22:28:16 +09:00
parent 2013e41d38
commit c67a10c9a8

View File

@@ -310,13 +310,13 @@ class SpriteAssemblerPreview: Game() {
fun main(args: Array<String>) {
val appConfig = Lwjgl3ApplicationConfiguration()
appConfig.setWindowedMode(512, 1024)
appConfig.setWindowedMode(800, 800)
appConfig.setIdleFPS(5)
appConfig.setForegroundFPS(5)
appConfig.setResizable(false)
val gdxWindow = SpriteAssemblerPreview()
Lwjgl3Application(gdxWindow, appConfig)
SpriteAssemblerApp(gdxWindow)
Lwjgl3Application(gdxWindow, appConfig)
}