mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-08 04:41:51 +09:00
oregen test
This commit is contained in:
@@ -0,0 +1,64 @@
|
||||
package net.torvald.terrarum.modulebasegame.worldgenerator
|
||||
|
||||
import com.sudoplay.joise.Joise
|
||||
import net.torvald.terrarum.blockproperties.Block
|
||||
import net.torvald.terrarum.concurrent.sliceEvenly
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.modulebasegame.TerrarumIngame
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.Terragen.Companion.YHEIGHT_DIVISOR
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.Terragen.Companion.YHEIGHT_MAGIC
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.max
|
||||
import kotlin.math.sin
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2023-10-25.
|
||||
*/
|
||||
class Oregen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, params) {
|
||||
|
||||
private val threadExecutor = TerrarumIngame.worldgenThreadExecutor
|
||||
private val genSlices = max(threadExecutor.threadCount, world.width / 8)
|
||||
|
||||
override fun getDone() {
|
||||
threadExecutor.renew()
|
||||
(0 until world.width).sliceEvenly(genSlices).mapIndexed { i, xs ->
|
||||
threadExecutor.submit {
|
||||
val localJoise = getGenerator(seed, params as OregenParams)
|
||||
for (x in xs) {
|
||||
val sampleTheta = (x.toDouble() / world.width) * TWO_PI
|
||||
val sampleOffset = world.width / 8.0
|
||||
draw(x, localJoise, sampleTheta, sampleOffset)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
threadExecutor.join()
|
||||
}
|
||||
|
||||
/**
|
||||
* @return List of noise instances, each instance refers to one of the spawnable ores
|
||||
*/
|
||||
private fun getGenerator(seed: Long, params: OregenParams): List<Joise> {
|
||||
TODO()
|
||||
}
|
||||
|
||||
private fun draw(x: Int, noises: List<Joise>, st: Double, soff: Double) {
|
||||
for (y in 0 until world.height) {
|
||||
val sx = sin(st) * soff + soff // plus sampleOffset to make only
|
||||
val sz = cos(st) * soff + soff // positive points are to be sampled
|
||||
val sy = y - (world.height - YHEIGHT_MAGIC) * YHEIGHT_DIVISOR // Q&D offsetting to make ratio of sky:ground to be constant
|
||||
// DEBUG NOTE: it is the OFFSET FROM THE IDEAL VALUE (observed land height - (HEIGHT * DIVISOR)) that must be constant
|
||||
|
||||
// get the actual noise values
|
||||
val noiseValues = noises.map { it.get(sx, sy, sz) }
|
||||
|
||||
TODO()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data class OregenParams(
|
||||
val oreShapeFreq: Double = 0.04, //adjust the "density" of the caves
|
||||
val oreAttenuateBias: Double = 0.90, // adjust the "concentration" of the cave gen. Lower = larger voids
|
||||
val oreSelectThre: Double = 0.918, // also adjust this if you've touched the bias value. Number can be greater than 1.0
|
||||
)
|
||||
@@ -18,12 +18,15 @@ import kotlin.math.sin
|
||||
*/
|
||||
class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, params) {
|
||||
|
||||
companion object {
|
||||
const val YHEIGHT_MAGIC = 2800.0 / 3.0
|
||||
const val YHEIGHT_DIVISOR = 2.0 / 7.0
|
||||
}
|
||||
|
||||
private val threadExecutor = TerrarumIngame.worldgenThreadExecutor
|
||||
|
||||
private val genSlices = max(threadExecutor.threadCount, world.width / 8)
|
||||
|
||||
private val YHEIGHT_MAGIC = 2800.0 / 3.0
|
||||
private val YHEIGHT_DIVISOR = 2.0 / 7.0
|
||||
|
||||
private val dirtStoneDitherSize = 3 // actual dither size will be double of this value
|
||||
private val stoneSlateDitherSize = 4
|
||||
@@ -84,12 +87,6 @@ class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, par
|
||||
|
||||
world.setTileTerrain(x, y, terrBlock, true)
|
||||
world.setTileWall(x, y, wallBlock, true)
|
||||
|
||||
|
||||
// TODO TEST CODE
|
||||
if (terrBlock == Block.DIRT) {
|
||||
world.setTileOre(x, y, "ores@basegame:1", 0)
|
||||
}
|
||||
}
|
||||
|
||||
// dither shits
|
||||
@@ -322,7 +319,7 @@ class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, par
|
||||
it.setAllSourceBasisTypes(ModuleBasisFunction.BasisType.GRADIENT)
|
||||
it.setAllSourceInterpolationTypes(ModuleBasisFunction.InterpolationType.QUINTIC)
|
||||
it.setNumOctaves(6)
|
||||
it.setFrequency(3.0)
|
||||
it.setFrequency(params.caveShapeFreq * 3.0 / 4.0)
|
||||
it.seed = seed shake cavePerturbMagic
|
||||
}
|
||||
|
||||
|
||||
@@ -11,18 +11,23 @@ import com.badlogic.gdx.graphics.Pixmap
|
||||
import com.badlogic.gdx.graphics.Texture
|
||||
import com.badlogic.gdx.graphics.g2d.BitmapFont
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.HdpiMode
|
||||
import com.badlogic.gdx.graphics.glutils.ShaderProgram
|
||||
import com.sudoplay.joise.Joise
|
||||
import com.sudoplay.joise.module.*
|
||||
import net.torvald.random.HQRNG
|
||||
import net.torvald.terrarum.DefaultGL32Shaders
|
||||
import net.torvald.terrarum.concurrent.*
|
||||
import net.torvald.terrarum.gameworld.fmod
|
||||
import net.torvald.terrarum.FlippingSpriteBatch
|
||||
import net.torvald.terrarum.concurrent.RunnableFun
|
||||
import net.torvald.terrarum.concurrent.ThreadExecutor
|
||||
import net.torvald.terrarum.concurrent.sliceEvenly
|
||||
import net.torvald.terrarum.inUse
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.BiomegenParams
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.OregenParams
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.TerragenParams
|
||||
import net.torvald.terrarum.modulebasegame.worldgenerator.shake
|
||||
import net.torvald.terrarum.worlddrawer.toRGBA
|
||||
import net.torvald.terrarumsansbitmap.gdx.TerrarumSansBitmap
|
||||
import java.util.concurrent.Future
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.max
|
||||
@@ -59,14 +64,13 @@ class WorldgenNoiseSandbox : ApplicationAdapter() {
|
||||
private var genFutures: Array<Future<*>?> = arrayOfNulls(genSlices)
|
||||
|
||||
override fun create() {
|
||||
font = BitmapFont() // use default because fuck it
|
||||
font = TerrarumSansBitmap("assets/graphics/fonts/terrarum-sans-bitmap")
|
||||
|
||||
batch = SpriteBatch(1000, DefaultGL32Shaders.createSpriteBatchShader())
|
||||
batch = FlippingSpriteBatch(1000)
|
||||
camera = OrthographicCamera(NOISEBOX_WIDTH.toFloat(), NOISEBOX_HEIGHT.toFloat())
|
||||
camera.setToOrtho(false) // some elements are pre-flipped, while some are not. The statement itself is absolutely necessary to make edge of the screen as the origin
|
||||
camera.setToOrtho(true) // some elements are pre-flipped, while some are not. The statement itself is absolutely necessary to make edge of the screen as the origin
|
||||
camera.update()
|
||||
batch.projectionMatrix = camera.combined
|
||||
Gdx.gl20.glViewport(0, 0, NOISEBOX_WIDTH, NOISEBOX_HEIGHT)
|
||||
|
||||
testTex = Pixmap(NOISEBOX_WIDTH, NOISEBOX_HEIGHT, Pixmap.Format.RGBA8888)
|
||||
testTex.blending = Pixmap.Blending.None
|
||||
@@ -88,7 +92,7 @@ class WorldgenNoiseSandbox : ApplicationAdapter() {
|
||||
batch.inUse {
|
||||
tempTex.dispose()
|
||||
tempTex = Texture(testTex)
|
||||
batch.draw(tempTex, 0f, 0f)
|
||||
batch.draw(tempTex, 0f, 0f, NOISEBOX_WIDTH.toFloat(), NOISEBOX_HEIGHT.toFloat())
|
||||
}
|
||||
|
||||
// read key input
|
||||
@@ -114,19 +118,22 @@ class WorldgenNoiseSandbox : ApplicationAdapter() {
|
||||
// draw timer
|
||||
batch.inUse {
|
||||
if (!generationTimeInMeasure) {
|
||||
font.draw(batch, "Generation time: ${generationTime} seconds", 8f, NOISEBOX_HEIGHT - 8f)
|
||||
font.draw(batch, "Generation time: ${generationTime} seconds", 8f, 8f)
|
||||
}
|
||||
else {
|
||||
font.draw(batch, "Generating...", 8f, NOISEBOX_HEIGHT - 8f)
|
||||
font.draw(batch, "Generating...", 8f, 8f)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private val NOISE_MAKER = BiomeMaker
|
||||
// private val NOISE_MAKER = AccidentalCave
|
||||
// private val NOISE_MAKER = BiomeMaker
|
||||
private val NOISE_MAKER = Oregen
|
||||
|
||||
private fun getNoiseGenerator(SEED: Long): List<Joise> {
|
||||
//return NOISE_MAKER.getGenerator(SEED, TerragenParams())
|
||||
return NOISE_MAKER.getGenerator(SEED, BiomegenParams())
|
||||
// return NOISE_MAKER.getGenerator(SEED, TerragenParams())
|
||||
// return NOISE_MAKER.getGenerator(SEED, BiomegenParams())
|
||||
return NOISE_MAKER.getGenerator(SEED, OregenParams())
|
||||
}
|
||||
|
||||
val colourNull = Color(0x1b3281ff)
|
||||
@@ -327,7 +334,7 @@ internal object BiomeMaker : NoiseMaker {
|
||||
}
|
||||
|
||||
// http://accidentalnoise.sourceforge.net/minecraftworlds.html
|
||||
internal object AccidentalCave {
|
||||
internal object AccidentalCave : NoiseMaker {
|
||||
|
||||
private infix fun Color.mul(other: Color) = this.mul(other)
|
||||
|
||||
@@ -340,7 +347,7 @@ internal object AccidentalCave {
|
||||
Color(0.97f, 0.6f, 0.56f, 1f)
|
||||
)
|
||||
|
||||
fun draw(x: Int, y: Int, noiseValue: List<Double>, outTex: Pixmap) {
|
||||
override fun draw(x: Int, y: Int, noiseValue: List<Double>, outTex: Pixmap) {
|
||||
// simple one-source draw
|
||||
/*val c = noiseValue[0].toFloat()
|
||||
val selector = c.minus(0.0001).floorToInt() fmod notationColours.size
|
||||
@@ -377,7 +384,7 @@ internal object AccidentalCave {
|
||||
outTex.drawPixel(x, y, cout.toRGBA())
|
||||
}
|
||||
|
||||
fun getGenerator(seed: Long, params: Any): List<Joise> {
|
||||
override fun getGenerator(seed: Long, params: Any): List<Joise> {
|
||||
val params = params as TerragenParams
|
||||
|
||||
val lowlandMagic: Long = 0x41A21A114DBE56 // Maria Lindberg
|
||||
@@ -637,6 +644,83 @@ internal object AccidentalCave {
|
||||
}
|
||||
|
||||
|
||||
internal object Oregen : NoiseMaker {
|
||||
override fun draw(x: Int, y: Int, noiseValue: List<Double>, outTex: Pixmap) {
|
||||
var n = noiseValue[0]
|
||||
|
||||
// if (n in 0.0..1.0) n = 1.0 - n
|
||||
|
||||
val cout = if (n >= 0.0)
|
||||
Color(n.toFloat(), n.toFloat(), n.toFloat(), 1f)
|
||||
else
|
||||
Color(-n.toFloat(), 0f, 1f, 1f)
|
||||
|
||||
outTex.drawPixel(x, y, cout.toRGBA())
|
||||
}
|
||||
|
||||
override fun getGenerator(seed: Long, params: Any): List<Joise> {
|
||||
val params = params as OregenParams
|
||||
|
||||
val oreMagic = 0x023L
|
||||
val orePerturbMagic = 12345L
|
||||
|
||||
val oreShape = ModuleFractal().also {
|
||||
it.setType(ModuleFractal.FractalType.RIDGEMULTI)
|
||||
it.setAllSourceBasisTypes(ModuleBasisFunction.BasisType.GRADIENT)
|
||||
it.setAllSourceInterpolationTypes(ModuleBasisFunction.InterpolationType.QUINTIC)
|
||||
it.setNumOctaves(2)
|
||||
it.setFrequency(params.oreShapeFreq) // adjust the "density" of the caves
|
||||
it.seed = seed shake oreMagic
|
||||
}
|
||||
|
||||
val oreShape2 = ModuleScaleOffset().also {
|
||||
it.setSource(oreShape)
|
||||
it.setScale(1.0)
|
||||
it.setOffset(-0.5)
|
||||
}
|
||||
|
||||
val orePerturbFractal = ModuleFractal().also {
|
||||
it.setType(ModuleFractal.FractalType.FBM)
|
||||
it.setAllSourceBasisTypes(ModuleBasisFunction.BasisType.GRADIENT)
|
||||
it.setAllSourceInterpolationTypes(ModuleBasisFunction.InterpolationType.QUINTIC)
|
||||
it.setNumOctaves(6)
|
||||
it.setFrequency(params.oreShapeFreq * 3.0 / 4.0)
|
||||
it.seed = seed shake orePerturbMagic
|
||||
}
|
||||
|
||||
val orePerturbScale = ModuleScaleOffset().also {
|
||||
it.setSource(orePerturbFractal)
|
||||
it.setScale(20.0)
|
||||
it.setOffset(0.0)
|
||||
}
|
||||
|
||||
val orePerturb = ModuleTranslateDomain().also {
|
||||
it.setSource(oreShape2)
|
||||
it.setAxisXSource(orePerturbScale)
|
||||
}
|
||||
|
||||
val oreSelectAttenuate = ModulePow().also {
|
||||
it.setSource(ModuleGradient().also {
|
||||
it.setGradient(0.0, 0.0, NOISEBOX_HEIGHT.toDouble() * 4, 100.0)
|
||||
})
|
||||
it.setPower(1.0 / 4.0)
|
||||
}
|
||||
|
||||
val oreSelect = ModuleSelect().also {
|
||||
it.setLowSource(0.0)
|
||||
it.setHighSource(1.0)
|
||||
it.setControlSource(orePerturb)
|
||||
it.setThreshold(oreSelectAttenuate)
|
||||
it.setFalloff(0.0)
|
||||
}
|
||||
|
||||
return listOf(
|
||||
Joise(oreSelect)
|
||||
)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*infix fun Long.shake(other: Long): Long {
|
||||
var s0 = this
|
||||
|
||||
Reference in New Issue
Block a user