oregen test

This commit is contained in:
minjaesong
2023-10-25 17:05:42 +09:00
parent 98813fb4df
commit 8e2f3254ff
3 changed files with 169 additions and 24 deletions

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@@ -0,0 +1,64 @@
package net.torvald.terrarum.modulebasegame.worldgenerator
import com.sudoplay.joise.Joise
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.concurrent.sliceEvenly
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.worldgenerator.Terragen.Companion.YHEIGHT_DIVISOR
import net.torvald.terrarum.modulebasegame.worldgenerator.Terragen.Companion.YHEIGHT_MAGIC
import kotlin.math.cos
import kotlin.math.max
import kotlin.math.sin
/**
* Created by minjaesong on 2023-10-25.
*/
class Oregen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, params) {
private val threadExecutor = TerrarumIngame.worldgenThreadExecutor
private val genSlices = max(threadExecutor.threadCount, world.width / 8)
override fun getDone() {
threadExecutor.renew()
(0 until world.width).sliceEvenly(genSlices).mapIndexed { i, xs ->
threadExecutor.submit {
val localJoise = getGenerator(seed, params as OregenParams)
for (x in xs) {
val sampleTheta = (x.toDouble() / world.width) * TWO_PI
val sampleOffset = world.width / 8.0
draw(x, localJoise, sampleTheta, sampleOffset)
}
}
}
threadExecutor.join()
}
/**
* @return List of noise instances, each instance refers to one of the spawnable ores
*/
private fun getGenerator(seed: Long, params: OregenParams): List<Joise> {
TODO()
}
private fun draw(x: Int, noises: List<Joise>, st: Double, soff: Double) {
for (y in 0 until world.height) {
val sx = sin(st) * soff + soff // plus sampleOffset to make only
val sz = cos(st) * soff + soff // positive points are to be sampled
val sy = y - (world.height - YHEIGHT_MAGIC) * YHEIGHT_DIVISOR // Q&D offsetting to make ratio of sky:ground to be constant
// DEBUG NOTE: it is the OFFSET FROM THE IDEAL VALUE (observed land height - (HEIGHT * DIVISOR)) that must be constant
// get the actual noise values
val noiseValues = noises.map { it.get(sx, sy, sz) }
TODO()
}
}
}
data class OregenParams(
val oreShapeFreq: Double = 0.04, //adjust the "density" of the caves
val oreAttenuateBias: Double = 0.90, // adjust the "concentration" of the cave gen. Lower = larger voids
val oreSelectThre: Double = 0.918, // also adjust this if you've touched the bias value. Number can be greater than 1.0
)

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@@ -18,12 +18,15 @@ import kotlin.math.sin
*/
class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, params) {
companion object {
const val YHEIGHT_MAGIC = 2800.0 / 3.0
const val YHEIGHT_DIVISOR = 2.0 / 7.0
}
private val threadExecutor = TerrarumIngame.worldgenThreadExecutor
private val genSlices = max(threadExecutor.threadCount, world.width / 8)
private val YHEIGHT_MAGIC = 2800.0 / 3.0
private val YHEIGHT_DIVISOR = 2.0 / 7.0
private val dirtStoneDitherSize = 3 // actual dither size will be double of this value
private val stoneSlateDitherSize = 4
@@ -84,12 +87,6 @@ class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, par
world.setTileTerrain(x, y, terrBlock, true)
world.setTileWall(x, y, wallBlock, true)
// TODO TEST CODE
if (terrBlock == Block.DIRT) {
world.setTileOre(x, y, "ores@basegame:1", 0)
}
}
// dither shits
@@ -322,7 +319,7 @@ class Terragen(world: GameWorld, seed: Long, params: Any) : Gen(world, seed, par
it.setAllSourceBasisTypes(ModuleBasisFunction.BasisType.GRADIENT)
it.setAllSourceInterpolationTypes(ModuleBasisFunction.InterpolationType.QUINTIC)
it.setNumOctaves(6)
it.setFrequency(3.0)
it.setFrequency(params.caveShapeFreq * 3.0 / 4.0)
it.seed = seed shake cavePerturbMagic
}