adding ore textures to the atlas

This commit is contained in:
minjaesong
2023-10-10 01:20:04 +09:00
parent 23c445f014
commit 8f1ca485f6
2 changed files with 51 additions and 23 deletions

View File

@@ -88,7 +88,7 @@ open class GameWorld(
val layerOres = HashedOres() // damage to the block follows `terrainDamages`
val wallDamages = HashArray<Float>()
val terrainDamages = HashArray<Float>()
val layerFluids = HashedFluidTypeAndFills();
val layerFluids = HashedFluidTypeAndFills()

View File

@@ -147,33 +147,56 @@ class CreateTileAtlas {
// get all the files applicable
// first, get all the '/blocks' directory, and add all the files, regardless of their extension, to the list
val tgaList = ArrayList<Pair<String, FileHandle>>() //Pair of <modname, filehandle>
ModMgr.getGdxFilesFromEveryMod("blocks").forEach { (modname, dir) ->
if (!dir.isDirectory) {
throw Error("Path '${dir.path()}' is not a directory")
}
// val tgaList = ArrayList<Pair<String, FileHandle>>() //Pair of <modname, filehandle>
// val tgaListOres = ArrayList<Pair<String, FileHandle>>()
// filter files that do not exist on the blockcodex
dir.list().filter { tgaFile -> !tgaFile.isDirectory && (BlockCodex.getOrNull("$modname:${tgaFile.nameWithoutExtension()}") != null) }
.sortedBy { it.nameWithoutExtension().toInt() }.forEach { tgaFile: FileHandle -> // toInt() to sort by the number, not lexicographically
// tgaFile be like: ./assets/mods/basegame/blocks/32.tga (which is not always .tga)
val tgaList = HashMap<String, ArrayList<Pair<String, FileHandle>>>() // Key: directory name, value: pair of <modname, filehandle>
val dirList = listOf("blocks", "ores")
dirList.forEach { dirName ->
tgaList[dirName] = ArrayList()
ModMgr.getGdxFilesFromEveryMod(dirName).forEach { (modname, dir) ->
if (!dir.isDirectory) {
throw Error("Path '${dir.path()}' is not a directory")
}
if (dirName == "blocks") {
// filter files that do not exist on the blockcodex
dir.list()
.filter { tgaFile -> !tgaFile.isDirectory && (BlockCodex.getOrNull("$modname:${tgaFile.nameWithoutExtension()}") != null) }
.sortedBy { it.nameWithoutExtension().toInt() }
.forEach { tgaFile: FileHandle -> // toInt() to sort by the number, not lexicographically
// tgaFile be like: ./assets/mods/basegame/blocks/32.tga (which is not always .tga)
val newFile = ModMgr.GameRetextureLoader.altFilePaths.getOrDefault(tgaFile.path(), tgaFile)
tgaList[dirName]!!.add(modname to newFile)
// printdbg(this, "modname = $modname, file = $newFile")
}
}
else {
// TODO test
dir.list().filter { tgaFile -> !tgaFile.isDirectory }.sortedBy { it.nameWithoutExtension().toInt() }.forEach { tgaFile: FileHandle ->
val newFile = ModMgr.GameRetextureLoader.altFilePaths.getOrDefault(tgaFile.path(), tgaFile)
tgaList.add(modname to newFile)
// printdbg(this, "modname = $modname, file = $newFile")
tgaList[dirName]!!.add(modname to newFile)
}
}
}
}
// Sift through the file list for blocks, but TGA format first
tgaList.forEach { (modname, filehandle) ->
printdbg(this, "processing $modname:${filehandle.name()}")
try {
val glowFile = Gdx.files.internal(filehandle.path().dropLast(4) + "_glow.tga") // assuming strict ".tga" file for now...
fileToAtlantes(modname, filehandle, if (glowFile.exists()) glowFile else null)
}
catch (e: GdxRuntimeException) {
System.err.println("Couldn't load file $filehandle from $modname, skipping...")
// Sift through the file list for blocks, but TGA format first
dirList.forEach { dirName ->
tgaList[dirName]!!.forEach { (modname, filehandle) ->
printdbg(this, "processing $dirName $modname:${filehandle.name()}")
try {
val glowFile = Gdx.files.internal(
filehandle.path().dropLast(4) + "_glow.tga"
) // assuming strict ".tga" file for now...
fileToAtlantes(modname, filehandle, if (glowFile.exists()) glowFile else null, if (dirName == "blocks") null else dirName)
}
catch (e: GdxRuntimeException) {
System.err.println("Couldn't load file $filehandle from $modname, skipping...")
}
}
}
@@ -275,11 +298,11 @@ class CreateTileAtlas {
val nullTile = Pixmap(TILE_SIZE * 16, TILE_SIZE * 16, Pixmap.Format.RGBA8888)
private fun fileToAtlantes(modname: String, matte: FileHandle, glow: FileHandle?) {
private fun fileToAtlantes(modname: String, matte: FileHandle, glow: FileHandle?, mode: String?) {
val tilesPixmap = Pixmap(matte)
val tilesGlowPixmap = if (glow != null) Pixmap(glow) else nullTile
val blockName = matte.nameWithoutExtension().split('-').last().toInt() // basically a filename
val blockID = "$modname:$blockName"
val blockID = if (mode != null) "$mode@$modname:$blockName" else "$modname:$blockName"
// determine the type of the block (populate tags list)
@@ -298,6 +321,11 @@ class CreateTileAtlas {
addTag(blockID, RenderTag.CONNECT_WALL_STICKER_CONNECT_SELF, RenderTag.MASK_PLATFORM)
drawToAtlantes(tilesPixmap, tilesGlowPixmap, RenderTag.maskTypeToTileCount(RenderTag.MASK_PLATFORM))
}
// predefined by the image dimension: 256x16
else if (tilesPixmap.width == TILE_SIZE * 16 && tilesPixmap.height == TILE_SIZE) {
addTag(blockID, RenderTag.CONNECT_SELF, RenderTag.MASK_16)
drawToAtlantes(tilesPixmap, tilesGlowPixmap, RenderTag.maskTypeToTileCount(RenderTag.MASK_16))
}
// 112x112 or 224x224
else {
if (tilesPixmap.width != tilesPixmap.height && tilesPixmap.width % (7 * TILE_SIZE) >= 2) {