mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-08 12:51:51 +09:00
sprite tool exports "formatted" TGA
meaning if alpha is zero, RGB is also zero
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89
src/com/badlogic/gdx/graphics/PixmapIO2.java
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89
src/com/badlogic/gdx/graphics/PixmapIO2.java
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package com.badlogic.gdx.graphics;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.StreamUtils;
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import java.io.IOException;
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import java.io.OutputStream;
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/**
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* Created by minjaesong on 2019-01-07.
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*/
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public class PixmapIO2 {
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public static void writeTGA(FileHandle file, Pixmap pixmap) throws IOException {
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OutputStream output = file.write(false);
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try {
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_writeTGA(output, pixmap);
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} finally {
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StreamUtils.closeQuietly(output);
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}
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}
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private static void _writeTGA(OutputStream out, Pixmap pixmap) throws IOException {
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byte[] width = toShortLittle(pixmap.getWidth());
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byte[] height = toShortLittle(pixmap.getHeight());
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byte[] zero = toShortLittle(0);
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byte[] zeroalpha = new byte[]{0,0,0,0};
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out.write(0); // ID field: empty
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out.write(0); // no colour map, but should be ignored anyway as it being unmapped RGB
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out.write(2); // 2 means unmapped RGB
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out.write(new byte[]{0,0,0,0,0}); // color map spec: empty
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out.write(zero); // x origin: 0
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out.write(zero); // y origin: 0
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out.write(width); // width
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out.write(height); // height
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out.write(32); // image pixel size: we're writing 32-bit image (8bpp BGRA)
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out.write(8); // image descriptor: dunno, Photoshop writes 8 in there
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// write actual image data
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// since we're following Photoshop's conventional header, we also follows Photoshop's
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// TGA saving scheme, that is:
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// 1. BGRA order
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// 2. Y-Flipped but not X-Flipped
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for (int y = pixmap.getHeight() - 1; y >= 0; y--) {
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for (int x = 0; x < pixmap.getWidth(); x++) {
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int color = pixmap.getPixel(x, y);
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// if alpha == 0, write special value instead
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if ((color & 0xFF) == 0) {
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out.write(zeroalpha);
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}
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else {
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out.write(RGBAtoBGRA(color));
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}
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}
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}
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// write footer
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// 00 00 00 00 00 00 00 00 TRUEVISION-XFILE 2E 00
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out.write(new byte[]{0,0,0,0,0,0,0,0});
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out.write("TerrarumHappyTGA".getBytes());
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out.write(new byte[]{0x2E,0});
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out.flush();
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out.close();
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}
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private static byte[] toShortLittle(int i) {
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return new byte[]{
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(byte) (i & 0xFF),
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(byte) ((i >>> 8) & 0xFF)
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};
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}
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private static byte[] RGBAtoBGRA(int rgba) {
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return new byte[]{
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(byte) ((rgba >>> 8) & 0xFF),
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(byte) ((rgba >>> 16) & 0xFF),
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(byte) ((rgba >>> 24) & 0xFF),
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(byte) (rgba & 0xFF)
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};
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}
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}
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