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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
loadscreen texts
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@@ -8,11 +8,17 @@
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"GAME_APPLE_ROSETTA_WARNING2": "Please use the native build for improved performance and gameplay experiences.",
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"APP_NOMODULE_1": "No Module is currently loaded.",
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"APP_NOMODULE_2": "Please configure your Load Order and restart:",
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"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
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"GAME_PREV_SAVE_WAS_LOADED1": "The most recently saved game was corrupted.",
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"GAME_PREV_SAVE_WAS_LOADED2": "The previously saved game was loaded.",
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"GAME_MORE_RECENT_AUTOSAVE1": "The Autosave is more recent than the manual save.",
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"GAME_MORE_RECENT_AUTOSAVE2": "Please select the saved game you wish to play:",
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"MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS": "Updating Block Mappings...",
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"MENU_IO_WORLDGEN_CARVING_EARTH": "Carving Earth...",
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"MENU_IO_WORLDGEN_PAINTING_GREEN": "Painting Green...",
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"MENU_IO_WORLDGEN_GROWING_MINERALS": "Growing Minerals...",
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"MENU_IO_WORLDGEN_POSITIONING_ROCKS": "Positioning Rocks...",
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"MENU_IO_WORLDGEN_RETICULATING_SPLINES": "Reticulating Splines...",
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"MENU_LABEL_KEYCONFIG_HELP1": "Click On the Keycap to Assign Actions",
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"MENU_LABEL_SAVE_WILL_BE_DELETED": "The selected save file will be deleted.",
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"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost."
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"MENU_LABEL_UNSAVED_PROGRESS_WILL_BE_LOST": "Unsaved progress will be lost.",
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}
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@@ -193,7 +193,7 @@ object LoadSavegame {
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val layerCount = worldLayer.size
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for (chunk in 0L until (world.width * world.height) / (cw * ch)) {
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for (layer in worldLayer.indices) {
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loadscreen.addMessage("${Lang["MENU_IO_LOADING"]} ${chunk*layerCount+layer+1}/${chunkCount*layerCount}")
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loadscreen.addMessage(Lang["MENU_IO_LOADING"])
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val chunkFile = newIngame.worldDisk.getFile(0x1_0000_0000L or layer.toLong().shl(24) or chunk)!!
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val chunkXY = LandUtil.chunkNumToChunkXY(world, chunk.toInt())
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@@ -203,7 +203,7 @@ object LoadSavegame {
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loadscreen.progress.getAndAdd(1)
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}
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loadscreen.addMessage("Updating Block Mappings...")
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loadscreen.addMessage(Lang["MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS"])
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world.renumberTilesAfterLoad()
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@@ -8,6 +8,7 @@ import net.torvald.terrarum.BlockCodex
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import net.torvald.terrarum.LoadScreenBase
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import net.torvald.terrarum.gameitems.ItemID
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import kotlin.math.max
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import kotlin.math.roundToLong
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@@ -57,11 +58,11 @@ object Worldgen {
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}
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}
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return listOf(
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Work("Reticulating Splines", Terragen(world, highlandLowlandSelectCache, params.seed, params.terragenParams), listOf("TERRAIN")),
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Work("Adding Rocks", Oregen(world, caveAttenuateBiasScaled, params.seed, oreRegistry), listOf("ORES")),
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Work("Positioning Rocks", OregenAutotiling(world, params.seed, oreTilingModes), listOf("ORES")),
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Work("Carving", Cavegen(world, highlandLowlandSelectCache, params.seed, params.terragenParams), listOf("TERRAIN", "CAVE")),
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Work("Adding Vegetations", Biomegen(world, params.seed, params.biomegenParams), listOf("BIOME")),
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Work(Lang["MENU_IO_WORLDGEN_RETICULATING_SPLINES"], Terragen(world, highlandLowlandSelectCache, params.seed, params.terragenParams), listOf("TERRAIN")),
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Work(Lang["MENU_IO_WORLDGEN_GROWING_MINERALS"], Oregen(world, caveAttenuateBiasScaled, params.seed, oreRegistry), listOf("ORES")),
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Work(Lang["MENU_IO_WORLDGEN_POSITIONING_ROCKS"], OregenAutotiling(world, params.seed, oreTilingModes), listOf("ORES")),
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Work(Lang["MENU_IO_WORLDGEN_CARVING_EARTH"], Cavegen(world, highlandLowlandSelectCache, params.seed, params.terragenParams), listOf("TERRAIN", "CAVE")),
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Work(Lang["MENU_IO_WORLDGEN_PAINTING_GREEN"], Biomegen(world, params.seed, params.biomegenParams), listOf("BIOME")),
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).filter(tagFilter)
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}
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