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loadscreen texts
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@@ -193,7 +193,7 @@ object LoadSavegame {
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val layerCount = worldLayer.size
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for (chunk in 0L until (world.width * world.height) / (cw * ch)) {
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for (layer in worldLayer.indices) {
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loadscreen.addMessage("${Lang["MENU_IO_LOADING"]} ${chunk*layerCount+layer+1}/${chunkCount*layerCount}")
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loadscreen.addMessage(Lang["MENU_IO_LOADING"])
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val chunkFile = newIngame.worldDisk.getFile(0x1_0000_0000L or layer.toLong().shl(24) or chunk)!!
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val chunkXY = LandUtil.chunkNumToChunkXY(world, chunk.toInt())
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@@ -203,7 +203,7 @@ object LoadSavegame {
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loadscreen.progress.getAndAdd(1)
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}
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loadscreen.addMessage("Updating Block Mappings...")
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loadscreen.addMessage(Lang["MENU_IO_LOAD_UPDATING_BLOCK_MAPPINGS"])
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world.renumberTilesAfterLoad()
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