larger dropped item pickup range

This commit is contained in:
minjaesong
2024-02-16 03:02:30 +09:00
parent cac9e947f7
commit 95f03c74c1

View File

@@ -179,9 +179,7 @@ object WorldSimulator {
val actor = result.get()
// if hitbox overlaps, pick up
val s = actor.scale
val w = actor.baseHitboxW * s
val h = actor.baseHitboxH * s
val pickupDistSqr = w*w + h*h// TODO refer to the actorValue
val pickupDistSqr = (96f * s).sqr()// TODO refer to the actorValue
// println("${result.distance}\pickupDistSqr")
if (result.distance < pickupDistSqr) {
droppedItem.onItemPickup(actor)