mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
BUFFER_SIZE is now strictly samples count
This commit is contained in:
@@ -2,7 +2,7 @@ package net.torvald.terrarum.audio
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import com.jme3.math.FastMath
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import net.torvald.terrarum.App.printdbg
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import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.BUFFER_SIZE
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import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
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import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
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import net.torvald.terrarum.ceilToInt
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import net.torvald.terrarum.floorToInt
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@@ -33,7 +33,7 @@ class AudioProcessBuf(inputSamplingRate: Int, val audioReadFun: (ByteArray) -> I
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else
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0.0
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private val BS = BUFFER_SIZE / 4
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private val BS = AUDIO_BUFFER_SIZE
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}
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private val gcd = FastMath.getGCD(inputSamplingRate, SAMPLING_RATE) // 300 for 44100, 48000
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@@ -59,12 +59,12 @@ class AudioProcessBuf(inputSamplingRate: Int, val audioReadFun: (ByteArray) -> I
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var validSamplesInBuf = 0
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val foutL = FloatArray(internalBufferSize) // 640 for (44100, 48000), 512 for (48000, 48000) with BUFFER_SIZE = 512 * 4
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val foutR = FloatArray(internalBufferSize) // 640 for (44100, 48000), 512 for (48000, 48000) with BUFFER_SIZE = 512 * 4
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val foutL = FloatArray(internalBufferSize + samplesOut) // 640 for (44100, 48000), 512 for (48000, 48000) with BUFFER_SIZE = 512 * 4
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val foutR = FloatArray(internalBufferSize + samplesOut) // 640 for (44100, 48000), 512 for (48000, 48000) with BUFFER_SIZE = 512 * 4
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fun fetchBytes() {
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val readCount = ((internalBufferSize - validSamplesInBuf) / samplesOut) * samplesIn // in samples (441 or 588 for 44100, 48000)
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val writeCount = ((internalBufferSize - validSamplesInBuf) / samplesOut) * samplesOut // in samples (480 or 640 for 44100, 48000)
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val readCount = ((internalBufferSize - validSamplesInBuf) / samplesOut.toFloat()).ceilToInt() * samplesIn // in samples (441 or 588 for 44100, 48000)
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val writeCount = ((internalBufferSize - validSamplesInBuf) / samplesOut.toFloat()).ceilToInt() * samplesOut // in samples (480 or 640 for 44100, 48000)
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val readBuf = ByteArray(readCount * 4)
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val finL = FloatArray(readCount)
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val finR = FloatArray(readCount)
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@@ -73,47 +73,59 @@ class AudioProcessBuf(inputSamplingRate: Int, val audioReadFun: (ByteArray) -> I
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fun getFromReadBuf(i: Int, bytesRead: Int) = if (i < bytesRead) readBuf[i].toUint() else 0
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try {
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val bytesRead = audioReadFun(readBuf)
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if (readCount > 0) {
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try {
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val bytesRead = audioReadFun(readBuf)
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printdbg(this, "Reading audio $readCount samples, got ${bytesRead?.div(4)} samples")
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if (bytesRead == null || bytesRead <= 0) {
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printdbg(this, "Music finished; bytesRead = $bytesRead")
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if (bytesRead == null || bytesRead <= 0) {
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printdbg(this, "Music finished; bytesRead = $bytesRead")
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onAudioFinished()
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}
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else {
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for(c in 0 until readCount) {
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val sl = (getFromReadBuf(4 * c + 0, bytesRead) or getFromReadBuf(4 * c + 1, bytesRead).shl(8)).toShort()
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val sr = (getFromReadBuf(4 * c + 2, bytesRead) or getFromReadBuf(4 * c + 3, bytesRead).shl(8)).toShort()
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onAudioFinished()
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}
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else {
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for (c in 0 until readCount) {
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val sl = (getFromReadBuf(4 * c + 0, bytesRead) or getFromReadBuf(
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4 * c + 1,
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bytesRead
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).shl(8)).toShort()
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val sr = (getFromReadBuf(4 * c + 2, bytesRead) or getFromReadBuf(
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4 * c + 3,
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bytesRead
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).shl(8)).toShort()
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val fl = sl / 32767f
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val fr = sr / 32767f
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val fl = sl / 32767f
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val fr = sr / 32767f
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finL[c] = fl
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finR[c] = fr
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finL[c] = fl
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finR[c] = fr
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}
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}
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}
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}
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catch (e: Throwable) {
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e.printStackTrace()
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}
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finally {
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if (doResample) {
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// perform resampling
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resampleBlock(finL, foutL)
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resampleBlock(finR, foutR)
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// fill in the output buffers
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System.arraycopy(foutL, 0, this.foutL, validSamplesInBuf, writeCount)
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System.arraycopy(foutR, 0, this.foutR, validSamplesInBuf, writeCount)
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}
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else {
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// fill in the output buffers
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System.arraycopy(finL, 0, this.foutL, validSamplesInBuf, writeCount)
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System.arraycopy(finR, 0, this.foutR, validSamplesInBuf, writeCount)
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catch (e: Throwable) {
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e.printStackTrace()
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}
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finally {
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if (doResample) {
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// perform resampling
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resampleBlock(finL, foutL)
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resampleBlock(finR, foutR)
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validSamplesInBuf += writeCount
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// fill in the output buffers
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System.arraycopy(foutL, 0, this.foutL, validSamplesInBuf, writeCount)
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System.arraycopy(foutR, 0, this.foutR, validSamplesInBuf, writeCount)
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}
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else {
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// fill in the output buffers
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System.arraycopy(finL, 0, this.foutL, validSamplesInBuf, writeCount)
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System.arraycopy(finR, 0, this.foutR, validSamplesInBuf, writeCount)
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}
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validSamplesInBuf += writeCount
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}
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}
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else {
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printdbg(this, "Reading audio zero samples; Buffer: $validSamplesInBuf / $internalBufferSize samples")
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}
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}
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@@ -1,16 +1,11 @@
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package net.torvald.terrarum.audio
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import com.badlogic.gdx.backends.lwjgl3.audio.Mp3
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import com.badlogic.gdx.utils.Queue
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import javazoom.jl.decoder.Bitstream
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import javazoom.jl.decoder.MP3Decoder
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import net.torvald.reflection.extortField
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import net.torvald.reflection.forceInvoke
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import net.torvald.terrarum.App
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import net.torvald.terrarum.audio.dsp.BinoPan
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import net.torvald.terrarum.audio.dsp.NullFilter
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.printStackTrace
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import net.torvald.terrarum.relativeXposition
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import net.torvald.terrarum.sqr
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import kotlin.math.*
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@@ -18,7 +13,7 @@ import kotlin.math.*
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/**
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* Created by minjaesong on 2023-11-17.
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*/
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class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: TerrarumAudioMixerTrack): Runnable {
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class MixerTrackProcessor(val buffertaille: Int, val rate: Int, val track: TerrarumAudioMixerTrack): Runnable {
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companion object {
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val BACK_BUF_COUNT = 1
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@@ -29,7 +24,7 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
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private val pauseLock = java.lang.Object()
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private val emptyBuf = FloatArray(bufferSize / 4)
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private val emptyBuf = FloatArray(buffertaille)
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internal var streamBuf: AudioProcessBuf? = null
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@@ -123,8 +118,8 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
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// get samples and apply the fader
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if (track.trackType == TrackType.MASTER || track.trackType == TrackType.BUS) {
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// combine all the inputs
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samplesL1 = FloatArray(bufferSize / 4)
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samplesR1 = FloatArray(bufferSize / 4)
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samplesL1 = FloatArray(buffertaille)
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samplesR1 = FloatArray(buffertaille)
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val sidechains = track.sidechainInputs
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// add all up
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@@ -159,13 +154,13 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
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}
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else {
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var fin1 = listOf(samplesL1, samplesR1)
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fout1 = listOf(FloatArray(bufferSize / 4), FloatArray(bufferSize / 4))
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fout1 = listOf(FloatArray(buffertaille), FloatArray(buffertaille))
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filterStack.forEachIndexed { index, it ->
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it(fin1, fout1)
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fin1 = fout1
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if (index < filterStack.lastIndex) {
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fout1 = listOf(FloatArray(bufferSize / 4), FloatArray(bufferSize / 4))
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fout1 = listOf(FloatArray(buffertaille), FloatArray(buffertaille))
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}
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}
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}
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@@ -176,7 +171,7 @@ class MixerTrackProcessor(val bufferSize: Int, val rate: Int, val track: Terraru
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maxSigLevel[index] = fl.toDouble()
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}
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fout1.map { it.sumOf { it.sqr().toDouble() } }.forEachIndexed { index, fl ->
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maxRMS[index] = sqrt(fl / (bufferSize / 4))
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maxRMS[index] = sqrt(fl / (buffertaille))
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}
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hasClipping.fill(false)
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fout1.forEachIndexed { index, floats ->
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@@ -10,7 +10,6 @@ import net.torvald.terrarum.App
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import net.torvald.terrarum.audio.dsp.NullFilter
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import net.torvald.terrarum.audio.dsp.TerrarumAudioFilter
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import net.torvald.terrarum.gameactors.Actor
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.getHashStr
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import net.torvald.terrarum.hashStrMap
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import net.torvald.terrarum.modulebasegame.MusicContainer
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@@ -29,7 +28,7 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
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const val SAMPLING_RATE = 48000
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const val SAMPLING_RATEF = 48000f
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const val SAMPLING_RATED = 48000.0
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val BUFFER_SIZE = 4 * App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
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val AUDIO_BUFFER_SIZE = App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
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}
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val hash = getHashStr()
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@@ -162,7 +161,7 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
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// 1st ring of the hell: the THREADING HELL //
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internal var processor = MixerTrackProcessor(BUFFER_SIZE, SAMPLING_RATE, this)
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internal var processor = MixerTrackProcessor(AUDIO_BUFFER_SIZE, SAMPLING_RATE, this)
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/*private val processorThread = Thread(processor).also { // uncomment to multithread
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it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
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it.start()
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@@ -172,8 +171,8 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
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private lateinit var queueDispatcherThread: Thread
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init {
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pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
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pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
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pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
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pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
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/*if (isMaster) { // uncomment to multithread
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queueDispatcher = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, this)
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@@ -17,7 +17,7 @@ class BinoPan(var pan: Float, var earDist: Float = 0.18f): TerrarumAudioFilter()
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private val PANNING_CONST = 3.0 // 3dB panning rule
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private val delayLine = FloatArray(TerrarumAudioMixerTrack.BUFFER_SIZE / 4)
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private val delayLine = FloatArray(TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE)
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private fun getFrom(index: Float, buf0: FloatArray, buf1: FloatArray): Float {
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val index = index.toInt() // TODO resampling
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@@ -55,7 +55,7 @@ class BinoPan(var pan: Float, var earDist: Float = 0.18f): TerrarumAudioFilter()
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}
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for (ch in 0..1) {
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for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
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for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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outbuf[ch][i] = getFrom(i - delays[ch], delayLine, inbuf[0]) * mults[ch]
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}
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}
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@@ -6,7 +6,7 @@ import net.torvald.terrarum.roundToFloat
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class Bitcrush(var steps: Int, var inputGain: Float = 1f): TerrarumAudioFilter() {
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override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
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for (ch in outbuf.indices) {
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for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
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for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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val inn = ((inbuf[ch][i] * inputGain).coerceIn(-1f, 1f) + 1f) / 2f // 0f..1f
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val stepped = (inn * (steps - 1)).roundToFloat() / (steps - 1)
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val out = (stepped * 2f) - 1f // -1f..1f
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@@ -1,10 +1,9 @@
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package net.torvald.terrarum.audio.dsp
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import com.jme3.math.FastMath
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import net.torvald.terrarum.App.measureDebugTime
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import net.torvald.terrarum.App.setDebugTime
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import net.torvald.terrarum.audio.*
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import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.BUFFER_SIZE
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import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
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import java.io.File
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class Convolv(ir: File, val gain: Float = 1f / 256f): TerrarumAudioFilter() {
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@@ -13,7 +12,7 @@ class Convolv(ir: File, val gain: Float = 1f / 256f): TerrarumAudioFilter() {
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private val convFFT: Array<ComplexArray>
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private val inbuf: Array<ComplexArray>
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private val BLOCKSIZE = TerrarumAudioMixerTrack.BUFFER_SIZE / 4
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private val BLOCKSIZE = TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE
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var processingSpeed = 1f; private set
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@@ -60,7 +59,7 @@ class Convolv(ir: File, val gain: Float = 1f / 256f): TerrarumAudioFilter() {
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// fill up part* dictionary
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// define "master" array
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var c = BUFFER_SIZE / 4
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var c = AUDIO_BUFFER_SIZE
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val master0 = arrayListOf(c)
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while (c < fftLen) {
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master0.add(c)
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@@ -4,7 +4,7 @@ import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
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class Gain(var gain: Float): TerrarumAudioFilter() {
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override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
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for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
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for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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outbuf[0][i] = inbuf[0][i] * gain
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outbuf[1][i] = inbuf[1][i] * gain
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}
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@@ -30,7 +30,7 @@ class Reverb(val delayMS: Float = 36f, var feedback: Float = 0.92f, var lowpass:
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val alphaHi = RCHi / (RCHi + dt)
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for (ch in outbuf.indices) {
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for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
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for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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val inn = inbuf[ch][i]
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// reverb
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@@ -4,10 +4,10 @@ import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
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import kotlin.math.roundToInt
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class Scope : TerrarumAudioFilter() {
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val backbufL = Array((4096f / TerrarumAudioMixerTrack.BUFFER_SIZE * 4).roundToInt().coerceAtLeast(1)) { FloatArray(
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TerrarumAudioMixerTrack.BUFFER_SIZE / 4) }
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val backbufR = Array((4096f / TerrarumAudioMixerTrack.BUFFER_SIZE * 4).roundToInt().coerceAtLeast(1)) { FloatArray(
|
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TerrarumAudioMixerTrack.BUFFER_SIZE / 4) }
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val backbufL = Array((4096f / TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE).roundToInt().coerceAtLeast(1)) { FloatArray(
|
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TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) }
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val backbufR = Array((4096f / TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE).roundToInt().coerceAtLeast(1)) { FloatArray(
|
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TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) }
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||||
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private val sqrt2p = 0.7071067811865475
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@@ -17,11 +17,11 @@ class Scope : TerrarumAudioFilter() {
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||||
backbufL[i] = backbufL[i - 1]
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backbufR[i] = backbufR[i - 1]
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}
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||||
backbufL[0] = FloatArray(TerrarumAudioMixerTrack.BUFFER_SIZE / 4)
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backbufR[0] = FloatArray(TerrarumAudioMixerTrack.BUFFER_SIZE / 4)
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backbufL[0] = FloatArray(TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE)
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backbufR[0] = FloatArray(TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE)
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||||
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||||
// plot dots
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for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE /4) {
|
||||
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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||||
val y0 = inbuf[0][i] * 0.7
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||||
val x0 = -inbuf[1][i] * 0.7 // rotate the domain by -90 deg
|
||||
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||||
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||||
@@ -4,7 +4,7 @@ import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
|
||||
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||||
object XYtoMS: TerrarumAudioFilter() {
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||||
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
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||||
for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
|
||||
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
|
||||
val X = inbuf[0][i]
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||||
val Y = inbuf[1][i]
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||||
val M = (X + Y) / 2f
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||||
@@ -17,7 +17,7 @@ object XYtoMS: TerrarumAudioFilter() {
|
||||
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||||
object MStoXY: TerrarumAudioFilter() {
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||||
override fun thru(inbuf: List<FloatArray>, outbuf: List<FloatArray>) {
|
||||
for (i in 0 until TerrarumAudioMixerTrack.BUFFER_SIZE / 4) {
|
||||
for (i in 0 until TerrarumAudioMixerTrack.AUDIO_BUFFER_SIZE) {
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||||
val M = inbuf[0][i]
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||||
val S = inbuf[1][i]
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||||
val X = M + S
|
||||
|
||||
@@ -14,7 +14,7 @@ import net.torvald.terrarum.Terrarum.mouseTileY
|
||||
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
|
||||
import net.torvald.terrarum.audio.*
|
||||
import net.torvald.terrarum.audio.AudioMixer.dynamicSourceCount
|
||||
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.BUFFER_SIZE
|
||||
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.AUDIO_BUFFER_SIZE
|
||||
import net.torvald.terrarum.audio.dsp.*
|
||||
import net.torvald.terrarum.controller.TerrarumController
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
@@ -454,7 +454,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
private val oldRMS = Array(trackCount) { arrayOf(0.0, 0.0) }
|
||||
private val oldComp = Array(trackCount) { arrayOf(0.0, 0.0) }
|
||||
|
||||
private fun getSmoothingFactor(sampleCount: Int) = 1.0 - (BUFFER_SIZE / (4.0 * sampleCount))
|
||||
private fun getSmoothingFactor(sampleCount: Int) = 1.0 - (AUDIO_BUFFER_SIZE / sampleCount)
|
||||
private val PEAK_SMOOTHING_FACTOR = getSmoothingFactor(640)
|
||||
private val LAMP_SMOOTHING_FACTOR = getSmoothingFactor(3200)
|
||||
private val RMS_SMOOTHING_FACTOR = getSmoothingFactor(12000)
|
||||
@@ -756,7 +756,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
}
|
||||
is Buffer -> {
|
||||
batch.color = FILTER_NAME_ACTIVE
|
||||
App.fontSmallNumbers.draw(batch, "Bs:${BUFFER_SIZE/4}", x+3f, y+1f)
|
||||
App.fontSmallNumbers.draw(batch, "Bs:${AUDIO_BUFFER_SIZE}", x+3f, y+1f)
|
||||
}
|
||||
is Convolv -> {
|
||||
// processing speed bar
|
||||
@@ -768,7 +768,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
Toolkit.fillArea(batch, x.toFloat(), y+14f, stripW * perc, 2f)
|
||||
|
||||
// filter length bar
|
||||
val g = FastMath.intLog2(BUFFER_SIZE / 4)
|
||||
val g = FastMath.intLog2(AUDIO_BUFFER_SIZE)
|
||||
val perc2 = (FastMath.intLog2(filter.fftLen).minus(g).toFloat() / (16f - g)).coerceIn(0f, 1f)
|
||||
batch.color = COL_METER_GRAD2
|
||||
Toolkit.fillArea(batch, x.toFloat(), y + 16f, stripW * perc2, 14f)
|
||||
|
||||
Reference in New Issue
Block a user