mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-19 06:54:05 +09:00
BUFFER_SIZE is now strictly samples count
This commit is contained in:
@@ -10,7 +10,6 @@ import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.audio.dsp.NullFilter
|
||||
import net.torvald.terrarum.audio.dsp.TerrarumAudioFilter
|
||||
import net.torvald.terrarum.gameactors.Actor
|
||||
import net.torvald.terrarum.gameactors.ActorWithBody
|
||||
import net.torvald.terrarum.getHashStr
|
||||
import net.torvald.terrarum.hashStrMap
|
||||
import net.torvald.terrarum.modulebasegame.MusicContainer
|
||||
@@ -29,7 +28,7 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
|
||||
const val SAMPLING_RATE = 48000
|
||||
const val SAMPLING_RATEF = 48000f
|
||||
const val SAMPLING_RATED = 48000.0
|
||||
val BUFFER_SIZE = 4 * App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
|
||||
val AUDIO_BUFFER_SIZE = App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
|
||||
}
|
||||
|
||||
val hash = getHashStr()
|
||||
@@ -162,7 +161,7 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
|
||||
|
||||
// 1st ring of the hell: the THREADING HELL //
|
||||
|
||||
internal var processor = MixerTrackProcessor(BUFFER_SIZE, SAMPLING_RATE, this)
|
||||
internal var processor = MixerTrackProcessor(AUDIO_BUFFER_SIZE, SAMPLING_RATE, this)
|
||||
/*private val processorThread = Thread(processor).also { // uncomment to multithread
|
||||
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
|
||||
it.start()
|
||||
@@ -172,8 +171,8 @@ class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var ma
|
||||
private lateinit var queueDispatcherThread: Thread
|
||||
|
||||
init {
|
||||
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
|
||||
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
|
||||
pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
|
||||
pcmQueue.addLast(listOf(FloatArray(AUDIO_BUFFER_SIZE), FloatArray(AUDIO_BUFFER_SIZE)))
|
||||
|
||||
/*if (isMaster) { // uncomment to multithread
|
||||
queueDispatcher = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, this)
|
||||
|
||||
Reference in New Issue
Block a user