jsoner is always newly generated when accessed

This commit is contained in:
minjaesong
2023-10-24 22:25:13 +09:00
parent 43cb9ec00e
commit 98d7c9f326

View File

@@ -46,248 +46,247 @@ object Common {
private fun Byte.tostr() = this.toInt().and(255).toString(16).padStart(2,'0')
private val digester = DigestUtils.getSha256Digest()
val jsoner = Json(JsonWriter.OutputType.json)
val jsoner: Json
get() = Json(JsonWriter.OutputType.json).also {
// install custom (de)serialiser
it.ignoreUnknownFields = true
it.setUsePrototypes(false)
it.setIgnoreDeprecated(false)
// install custom (de)serialiser
init {
jsoner.ignoreUnknownFields = true
jsoner.setUsePrototypes(false)
jsoner.setIgnoreDeprecated(false)
// BigInteger
jsoner.setSerializer(BigInteger::class.java, object : Json.Serializer<BigInteger> {
override fun write(json: Json, obj: BigInteger?, knownType: Class<*>?) {
json.writeValue(obj?.toString())
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): BigInteger? {
return if (jsonData.isNull) null else BigInteger(jsonData.asString())
}
})
// ZipCodedStr
jsoner.setSerializer(ZipCodedStr::class.java, object : Json.Serializer<ZipCodedStr> {
override fun write(json: Json, obj: ZipCodedStr, knownType: Class<*>?) {
json.writeValue(zipStrAndEnascii(obj.doc))
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): ZipCodedStr {
return ZipCodedStr(unasciiAndUnzipStr(jsonData.asString()))
}
})
// BlockLayer
jsoner.setSerializer(BlockLayerI16::class.java, object : Json.Serializer<BlockLayerI16> {
override fun write(json: Json, obj: BlockLayerI16, knownType: Class<*>?) {
digester.reset()
obj.bytesIterator().forEachRemaining { digester.update(it) }
val hash = StringBuilder().let { sb -> digester.digest().forEach { sb.append(it.tostr()) }; sb.toString() }
val layer = LayerInfo(hash, blockLayerToStr(obj), obj.width, obj.height)
json.writeValue(layer)
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>): BlockLayerI16 {
// full manual
try {
return strToBlockLayer(LayerInfo(
jsonData.getString("h"),
jsonData.getString("b"),
jsonData.getInt("x"),
jsonData.getInt("y")
))
// BigInteger
it.setSerializer(BigInteger::class.java, object : Json.Serializer<BigInteger> {
override fun write(json: Json, obj: BigInteger?, knownType: Class<*>?) {
json.writeValue(obj?.toString())
}
catch (e: BlockLayerHashMismatchError) {
EchoError(e.message ?: "")
return e.offendingObject
}
}
})
// WorldTime
jsoner.setSerializer(WorldTime::class.java, object : Json.Serializer<WorldTime> {
override fun write(json: Json, obj: WorldTime, knownType: Class<*>?) {
json.writeValue(obj.TIME_T)
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WorldTime {
return WorldTime(jsonData.asLong())
}
})
// HashArray
jsoner.setSerializer(HashArray::class.java, object : Json.Serializer<HashArray<*>> {
override fun write(json: Json, obj: HashArray<*>, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v)
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): BigInteger? {
return if (jsonData.isNull) null else BigInteger(jsonData.asString())
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashArray<*> {
val hashMap = HashArray<Any>()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(null, obj)
})
// ZipCodedStr
it.setSerializer(ZipCodedStr::class.java, object : Json.Serializer<ZipCodedStr> {
override fun write(json: Json, obj: ZipCodedStr, knownType: Class<*>?) {
json.writeValue(zipStrAndEnascii(obj.doc))
}
return hashMap
}
})
// HashedWirings
jsoner.setSerializer(HashedWirings::class.java, object : Json.Serializer<HashedWirings> {
override fun write(json: Json, obj: HashedWirings, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v)
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): ZipCodedStr {
return ZipCodedStr(unasciiAndUnzipStr(jsonData.asString()))
}
json.writeObjectEnd()
}
})
// BlockLayer
it.setSerializer(BlockLayerI16::class.java, object : Json.Serializer<BlockLayerI16> {
override fun write(json: Json, obj: BlockLayerI16, knownType: Class<*>?) {
digester.reset()
obj.bytesIterator().forEachRemaining { digester.update(it) }
val hash = StringBuilder().let { sb -> digester.digest().forEach { sb.append(it.tostr()) }; sb.toString() }
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashedWirings {
val hashMap = HashedWirings()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(GameWorld.WiringNode::class.java, obj)
val layer = LayerInfo(hash, blockLayerToStr(obj), obj.width, obj.height)
json.writeValue(layer)
}
return hashMap
}
})
// HashedWiringGraph
jsoner.setSerializer(HashedWiringGraph::class.java, object : Json.Serializer<HashedWiringGraph> {
override fun write(json: Json, obj: HashedWiringGraph, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v, WiringGraphMap::class.java)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashedWiringGraph {
val hashMap = HashedWiringGraph()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(WiringGraphMap::class.java, obj)
}
return hashMap
}
})
// WiringGraphMap; this serialiser is here just to reduce the JSON filesize
jsoner.setSerializer(WiringGraphMap::class.java, object : Json.Serializer<WiringGraphMap> {
override fun write(json: Json, obj: WiringGraphMap, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k, v, GameWorld.WiringSimCell::class.java)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WiringGraphMap {
val hashMap = WiringGraphMap()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key] = json.readValue(GameWorld.WiringSimCell::class.java, obj)
}
return hashMap
}
})
// UUID
jsoner.setSerializer(UUID::class.java, object : Json.Serializer<UUID> {
override fun write(json: Json, obj: UUID, knownType: Class<*>?) {
json.writeValue(obj.toString())
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): UUID? {
return if (jsonData.isNull) null else UUID.fromString(jsonData.asString())
}
})
// HQRNG
jsoner.setSerializer(HQRNG::class.java, object : Json.Serializer<HQRNG> {
override fun write(json: Json, obj: HQRNG, knownType: Class<*>?) {
json.writeValue("${obj.state0.toString()},${obj.state1.toString()}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HQRNG {
val rng = HQRNG()
val seedstr = jsonData.asString().split(',')
rng.setSeed(seedstr[0].toLong(), seedstr[1].toLong())
return rng
}
})
// kotlin.ByteArray
jsoner.setSerializer(ByteArray::class.java, object : Json.Serializer<ByteArray> {
override fun write(json: Json, obj: ByteArray, knownType: Class<*>?) {
json.writeValue(bytesToZipdStr(obj.iterator()))
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): ByteArray? {
return if (jsonData.isNull) return null else strToBytes(StringReader(jsonData.asString())).toByteArray()
}
})
// WeatherStateBox
jsoner.setSerializer(WeatherStateBox::class.java, object : Json.Serializer<WeatherStateBox> {
override fun write(json: Json, obj: WeatherStateBox, knownType: Class<*>?) {
json.writeValue("${obj.x};${obj.pM2};${obj.pM1};${obj.p0};${obj.p1};${obj.p2};${obj.p3}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WeatherStateBox {
return jsonData.asString().split(';').map { it.toFloat() }.let {
WeatherStateBox(it[0], it[1], it[2], it[3], it[4], it[5], it[6])
}
}
})
// WeatherDirBox
jsoner.setSerializer(WeatherDirBox::class.java, object : Json.Serializer<WeatherDirBox> {
override fun write(json: Json, obj: WeatherDirBox, knownType: Class<*>?) {
json.writeValue("${obj.x};${obj.pM2};${obj.pM1};${obj.p0};${obj.p1};${obj.p2};${obj.p3}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WeatherDirBox {
try {
return jsonData.asString().split(';').map { it.toFloat() }.let {
WeatherDirBox(it[0], it[1], it[2], it[3], it[4], it[5], it[6])
override fun read(json: Json, jsonData: JsonValue, type: Class<*>): BlockLayerI16 {
// full manual
try {
return strToBlockLayer(LayerInfo(
jsonData.getString("h"),
jsonData.getString("b"),
jsonData.getInt("x"),
jsonData.getInt("y")
))
}
catch (e: BlockLayerHashMismatchError) {
EchoError(e.message ?: "")
return e.offendingObject
}
}
// just for savegame compatibility
catch (_: IllegalStateException) {
return WeatherDirBox(
jsonData.getFloat("x"),
jsonData.getFloat("pM2"),
jsonData.getFloat("pM1"),
jsonData.getFloat("p0"),
jsonData.getFloat("p1"),
jsonData.getFloat("p2"),
jsonData.getFloat("p3")
)
})
// WorldTime
it.setSerializer(WorldTime::class.java, object : Json.Serializer<WorldTime> {
override fun write(json: Json, obj: WorldTime, knownType: Class<*>?) {
json.writeValue(obj.TIME_T)
}
}
})
// BaseModularWeather
jsoner.setSerializer(BaseModularWeather::class.java, object : Json.Serializer<BaseModularWeather> {
override fun write(json: Json, obj: BaseModularWeather, knownType: Class<*>?) {
json.writeValue(obj.identifier)
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): BaseModularWeather {
return WeatherMixer.weatherDict[jsonData.asString()]!!
}
})
// Fill
jsoner.setSerializer(Fill::class.java, object : Json.Serializer<Fill> {
override fun write(json: Json, obj: Fill, knownType: Class<*>?) {
json.writeValue("${obj.item};${obj.amount}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WorldTime {
return WorldTime(jsonData.asLong())
}
})
// HashArray
it.setSerializer(HashArray::class.java, object : Json.Serializer<HashArray<*>> {
override fun write(json: Json, obj: HashArray<*>, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): Fill {
val csv = jsonData.asString().split(',')
return Fill(csv[0], csv[1].toFloat())
}
})
// OrePlacement
jsoner.setSerializer(OrePlacement::class.java, object : Json.Serializer<OrePlacement> {
override fun write(json: Json, obj: OrePlacement, knownType: Class<*>?) {
json.writeValue("${obj.item};${obj.tilePlacement}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashArray<*> {
val hashMap = HashArray<Any>()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(null, obj)
}
return hashMap
}
})
// HashedWirings
it.setSerializer(HashedWirings::class.java, object : Json.Serializer<HashedWirings> {
override fun write(json: Json, obj: HashedWirings, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): OrePlacement {
val csv = jsonData.asString().split(',')
return OrePlacement(csv[0], csv[1].toInt())
}
})
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashedWirings {
val hashMap = HashedWirings()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(GameWorld.WiringNode::class.java, obj)
}
return hashMap
}
})
// HashedWiringGraph
it.setSerializer(HashedWiringGraph::class.java, object : Json.Serializer<HashedWiringGraph> {
override fun write(json: Json, obj: HashedWiringGraph, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k.toString(), v, WiringGraphMap::class.java)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HashedWiringGraph {
val hashMap = HashedWiringGraph()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key.toLong()] = json.readValue(WiringGraphMap::class.java, obj)
}
return hashMap
}
})
// WiringGraphMap; this serialiser is here just to reduce the JSON filesize
it.setSerializer(WiringGraphMap::class.java, object : Json.Serializer<WiringGraphMap> {
override fun write(json: Json, obj: WiringGraphMap, knownType: Class<*>?) {
json.writeObjectStart()
obj.forEach { (k, v) ->
json.writeValue(k, v, GameWorld.WiringSimCell::class.java)
}
json.writeObjectEnd()
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WiringGraphMap {
val hashMap = WiringGraphMap()
JsonFetcher.forEachSiblings(jsonData) { key, obj ->
hashMap[key] = json.readValue(GameWorld.WiringSimCell::class.java, obj)
}
return hashMap
}
})
// UUID
it.setSerializer(UUID::class.java, object : Json.Serializer<UUID> {
override fun write(json: Json, obj: UUID, knownType: Class<*>?) {
json.writeValue(obj.toString())
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): UUID? {
return if (jsonData.isNull) null else UUID.fromString(jsonData.asString())
}
})
// HQRNG
it.setSerializer(HQRNG::class.java, object : Json.Serializer<HQRNG> {
override fun write(json: Json, obj: HQRNG, knownType: Class<*>?) {
json.writeValue("${obj.state0.toString()},${obj.state1.toString()}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): HQRNG {
val rng = HQRNG()
val seedstr = jsonData.asString().split(',')
rng.setSeed(seedstr[0].toLong(), seedstr[1].toLong())
return rng
}
})
// kotlin.ByteArray
it.setSerializer(ByteArray::class.java, object : Json.Serializer<ByteArray> {
override fun write(json: Json, obj: ByteArray, knownType: Class<*>?) {
json.writeValue(bytesToZipdStr(obj.iterator()))
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): ByteArray? {
return if (jsonData.isNull) return null else strToBytes(StringReader(jsonData.asString())).toByteArray()
}
})
// WeatherStateBox
it.setSerializer(WeatherStateBox::class.java, object : Json.Serializer<WeatherStateBox> {
override fun write(json: Json, obj: WeatherStateBox, knownType: Class<*>?) {
json.writeValue("${obj.x};${obj.pM2};${obj.pM1};${obj.p0};${obj.p1};${obj.p2};${obj.p3}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WeatherStateBox {
return jsonData.asString().split(';').map { it.toFloat() }.let {
WeatherStateBox(it[0], it[1], it[2], it[3], it[4], it[5], it[6])
}
}
})
// WeatherDirBox
it.setSerializer(WeatherDirBox::class.java, object : Json.Serializer<WeatherDirBox> {
override fun write(json: Json, obj: WeatherDirBox, knownType: Class<*>?) {
json.writeValue("${obj.x};${obj.pM2};${obj.pM1};${obj.p0};${obj.p1};${obj.p2};${obj.p3}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): WeatherDirBox {
try {
return jsonData.asString().split(';').map { it.toFloat() }.let {
WeatherDirBox(it[0], it[1], it[2], it[3], it[4], it[5], it[6])
}
}
// just for savegame compatibility
catch (_: IllegalStateException) {
return WeatherDirBox(
jsonData.getFloat("x"),
jsonData.getFloat("pM2"),
jsonData.getFloat("pM1"),
jsonData.getFloat("p0"),
jsonData.getFloat("p1"),
jsonData.getFloat("p2"),
jsonData.getFloat("p3")
)
}
}
})
// BaseModularWeather
it.setSerializer(BaseModularWeather::class.java, object : Json.Serializer<BaseModularWeather> {
override fun write(json: Json, obj: BaseModularWeather, knownType: Class<*>?) {
json.writeValue(obj.identifier)
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): BaseModularWeather {
return WeatherMixer.weatherDict[jsonData.asString()]!!
}
})
// Fill
it.setSerializer(Fill::class.java, object : Json.Serializer<Fill> {
override fun write(json: Json, obj: Fill, knownType: Class<*>?) {
json.writeValue("${obj.item};${obj.amount}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): Fill {
val csv = jsonData.asString().split(',')
return Fill(csv[0], csv[1].toFloat())
}
})
// OrePlacement
it.setSerializer(OrePlacement::class.java, object : Json.Serializer<OrePlacement> {
override fun write(json: Json, obj: OrePlacement, knownType: Class<*>?) {
json.writeValue("${obj.item};${obj.tilePlacement}")
}
override fun read(json: Json, jsonData: JsonValue, type: Class<*>?): OrePlacement {
val csv = jsonData.asString().split(',')
return OrePlacement(csv[0], csv[1].toInt())
}
})
}
data class SpliceCmd(