bigger torch flame sprite; basic physics on particles

This commit is contained in:
minjaesong
2021-08-17 20:51:25 +09:00
parent a2b3334692
commit 9a271b1b9e
6 changed files with 24 additions and 19 deletions

View File

@@ -9,7 +9,7 @@ import net.torvald.terrarum.gameparticles.ParticleBase
/**
* Created by minjaesong on 2017-01-20.
*/
class ParticleTestRain(posX: Double, posY: Double) : ParticleBase(Actor.RenderOrder.BEHIND, true, 6f) {
class ParticleTestRain(posX: Double, posY: Double) : ParticleBase(Actor.RenderOrder.BEHIND, true, false, 6f) {
init {
body = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "weathers/raindrop.tga")))