ambient mixer

This commit is contained in:
minjaesong
2024-01-25 03:04:34 +09:00
parent cdae0cfb24
commit 9df7f28301
24 changed files with 216 additions and 98 deletions

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@@ -273,14 +273,15 @@ limitations under the License.
$BULLET Foleys:
- ambient/season/crepuscular_summer.*.ogg
- ambient/season/crepuscular.*.ogg
- ambient/season/diurnal_autumn.*.ogg
- ambient/season/diurnal_spring.*.ogg
- ambient/season/diurnal_summer.*.ogg
- ambient/season/diurnal_winter.*.ogg
- ambient/season/matutinal.*.ogg
- ambient/season/nocturnal_summer.*.ogg
Copyright (C) 2013, 2015, 2020, 2021 Klankbeeld
Copyright (C) 2011, 2013, 2015, 2020, 2021 Klankbeeld
Sound from <https://www.freesound.org/people/klankbeeld>
- effects/steps/GRSS.*.ogg

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@@ -7,7 +7,6 @@ import com.badlogic.gdx.utils.Disposable
import com.jme3.math.FastMath
import net.torvald.spriteanimation.AssembledSpriteAnimation
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATED
import net.torvald.terrarum.audio.dsp.*
@@ -56,18 +55,20 @@ class AudioMixer(val bufferSize: Int): Disposable {
val dynamicSourceCount: Int
get() = App.getConfigInt("audio_dynamic_source_max")
val tracks = Array(10) { TerrarumAudioMixerTrack(
val tracks = Array(12) { TerrarumAudioMixerTrack(
if (it == 0) "Music"
else if (it == 1) "Amb1"
else if (it == 2) "Amb2"
else if (it == 3) "GUI"
else if (it == 4) "\u00E4AMB"
else if (it == 5) "\u00E4SFX"
else if (it == 6) "\u00F0 \u00E4 \u00F0" // summation
else if (it == 7) "\u00D9Open\u00D9" // convolution1
else if (it == 8) "\u00D9Cave\u00D9" // convolution2
else if (it == 9) "\u00F0 \u00DA \u00F0" // fade
else "Trk${it+1}", trackType = if (it >= 3) TrackType.BUS else TrackType.STATIC_SOURCE, maxVolumeFun = {
else if (it == 3) "AMB1+2"
else if (it == 4) "Amb3"
else if (it == 5) "Amb4"
else if (it == 6) "GUI"
else if (it == 7) "\u00E4SFX"
else if (it == 8) "\u00F0 \u00E4 \u00F0" // summation
else if (it == 9) "\u00D9Open\u00D9" // convolution1
else if (it == 10) "\u00D9Cave\u00D9" // convolution2
else if (it == 11) "\u00F0 \u00DA \u00F0" // fade
else "Trk${it+1}", trackType = if (it >= 7 || it == 3) TrackType.BUS else TrackType.STATIC_SOURCE, maxVolumeFun = {
when (it) {
0 -> { musicVolume }
4 -> { ambientVolume }
@@ -91,21 +92,30 @@ class AudioMixer(val bufferSize: Int): Disposable {
get() = tracks[1]
val ambientTrack2: TerrarumAudioMixerTrack
get() = tracks[2]
val guiTrack: TerrarumAudioMixerTrack
val amb1plus2: TerrarumAudioMixerTrack
get() = tracks[3]
val ambSumBus: TerrarumAudioMixerTrack
val ambientTrack3: TerrarumAudioMixerTrack
get() = tracks[4]
val sfxSumBus: TerrarumAudioMixerTrack
val ambientTrack4: TerrarumAudioMixerTrack
get() = tracks[5]
val sumBus: TerrarumAudioMixerTrack
val guiTrack: TerrarumAudioMixerTrack
get() = tracks[6]
val convolveBusOpen: TerrarumAudioMixerTrack
val sfxSumBus: TerrarumAudioMixerTrack
get() = tracks[7]
val convolveBusCave: TerrarumAudioMixerTrack
val sumBus: TerrarumAudioMixerTrack
get() = tracks[8]
val fadeBus: TerrarumAudioMixerTrack
val convolveBusOpen: TerrarumAudioMixerTrack
get() = tracks[9]
val convolveBusCave: TerrarumAudioMixerTrack
get() = tracks[10]
val fadeBus: TerrarumAudioMixerTrack
get() = tracks[11]
val ambientTracks = arrayOf(
ambientTrack1, ambientTrack2
)
var processing = false
@@ -215,20 +225,19 @@ class AudioMixer(val bufferSize: Int): Disposable {
musicTrack.filters[1] = Vecto()
musicTrack.filters[2] = Spectro()
ambientTrack1.filters[1] = Vecto(decibelsToFullscale(24.0).toFloat())
ambientTrack1.filters[2] = Spectro()
ambientTrack2.filters[1] = Vecto(decibelsToFullscale(24.0).toFloat())
ambientTrack2.filters[2] = Spectro()
ambientTracks.forEach {
it.filters[1] = Vecto(decibelsToFullscale(24.0).toFloat())
it.filters[2] = Spectro()
amb1plus2.addSidechainInput(it, 1.0)
}
sfxSumBus.filters[1] = Vecto(0.7071f)
sfxSumBus.filters[2] = Spectro()
ambSumBus.addSidechainInput(ambientTrack1, 1.0)
ambSumBus.addSidechainInput(ambientTrack2, 1.0)
ambSumBus.filters[1] = Gain(1f) // controlled by the "openness" controller
listOf(sumBus, convolveBusOpen, convolveBusCave).forEach {
it.addSidechainInput(musicTrack, 1.0)
it.addSidechainInput(ambSumBus, 1.0)
it.addSidechainInput(amb1plus2, 1.0)
it.addSidechainInput(ambientTrack3, 1.0)
it.addSidechainInput(ambientTrack4, 1.0)
it.addSidechainInput(sfxSumBus, 1.0)
}
@@ -282,7 +291,7 @@ class AudioMixer(val bufferSize: Int): Disposable {
)
private val fadeReqs = HashMap<TerrarumAudioMixerTrack, FadeRequest>().also { map ->
listOf(musicTrack, ambientTrack1, ambientTrack2, guiTrack, ambSumBus, fadeBus).forEach {
listOf(musicTrack, ambientTrack1, ambientTrack2, guiTrack, amb1plus2, fadeBus).forEach {
map[it] = FadeRequest()
}
}
@@ -349,8 +358,9 @@ class AudioMixer(val bufferSize: Int): Disposable {
(Gdx.audio as? Lwjgl3Audio)?.update()
masterTrack.volume = masterVolume
musicTrack.getFilter<Gain>().gain = musicVolume.toFloat() * 0.5f
ambientTrack1.getFilter<Gain>().gain = ambientVolume.toFloat() * 2
ambientTrack2.getFilter<Gain>().gain = ambientVolume.toFloat() * 2
ambientTracks.forEach {
it.getFilter<Gain>().gain = ambientVolume.toFloat()
}
sfxSumBus.volume = sfxVolume
guiTrack.volume = guiVolume
@@ -371,15 +381,12 @@ class AudioMixer(val bufferSize: Int): Disposable {
musicTrack.stop()
musicTrack.currentTrack = null
}
if (req.fadeTarget == 0.0 && (track == ambientTrack1 || track == fadeBus)) {
ambientTrack1.stop()
ambientTrack1.currentTrack = null
}
if (req.fadeTarget == 0.0 && (track == ambientTrack2 || track == fadeBus)) {
ambientTrack2.stop()
ambientTrack2.currentTrack = null
}
/*ambientTracks.forEach {
if (req.fadeTarget == 0.0 && (track == it || track == fadeBus)) {
it.stop()
it.currentTrack = null
}
}*/
req.callback()
}
}
@@ -427,14 +434,15 @@ class AudioMixer(val bufferSize: Int): Disposable {
musicTrack.play()
}
if (!ambientTrack1.isPlaying && ambientTrack1.nextTrack != null) {
ambientTrack1.queueNext(null)
if (ambientStopped) {
requestFadeIn(ambientTrack1, DEFAULT_FADEOUT_LEN * 4, 1.0, 0.00001)
ambientTracks.forEach {
if (!it.isPlaying && it.nextTrack != null) {
it.queueNext(null)
if (ambientStopped) {
requestFadeIn(it, DEFAULT_FADEOUT_LEN * 4, 1.0, 0.00001)
}
it.play()
ambientStopped = false
}
ambientTrack1.volume = 1.0
ambientTrack1.play()
ambientStopped = false
}
}
@@ -468,6 +476,22 @@ class AudioMixer(val bufferSize: Int): Disposable {
// fade will be processed by the update()
}
fun startAmb1(song: MusicContainer) {
if (ambientTrack1.isPlaying == true) {
requestFadeOut(musicTrack, DEFAULT_FADEOUT_LEN)
}
ambientTrack1.nextTrack = song
// fade will be processed by the update()
}
fun startAmb2(song: MusicContainer) {
if (ambientTrack2.isPlaying == true) {
requestFadeOut(musicTrack, DEFAULT_FADEOUT_LEN)
}
ambientTrack2.nextTrack = song
// fade will be processed by the update()
}
fun requestFadeOut(track: TerrarumAudioMixerTrack, length: Double = DEFAULT_FADEOUT_LEN, target: Double = 0.0, source: Double? = null, jobAfterFadeout: () -> Unit = {}) {
val req = fadeReqs[track]!!
if (!req.fadeoutFired) {
@@ -481,8 +505,8 @@ class AudioMixer(val bufferSize: Int): Disposable {
}
fun requestFadeIn(track: TerrarumAudioMixerTrack, length: Double, target: Double = 1.0, source: Double? = null, jobAfterFadeout: () -> Unit = {}) {
printdbg(this, "fadein called by")
printStackTrace(this)
// printdbg(this, "fadein called by")
// printStackTrace(this)
val req = fadeReqs[track]!!
if (!req.fadeinFired) {

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@@ -74,19 +74,29 @@ class MixerTrackProcessor(bufferSize: Int, val rate: Int, val track: TerrarumAud
track.currentTrack?.reset()
track.pullNextTrack()
val tmpBuf = ByteArray(buffer.size - bytesRead)
val newRead = track.currentTrack?.gdxMusic?.forceInvoke<Int>("read", arrayOf(tmpBuf)) ?: 0
bytesRead += read0(buffer, bytesRead)
}
// if isLooping=true, do gapless sampleRead but reads from itself
else if (track.currentTrack?.gdxMusic?.isLooping == true && bytesRead < buffer.size) {
track.currentTrack?.reset()
track.currentTrack?.let { it.samplesRead += newRead / 4 }
System.arraycopy(tmpBuf, 0, buffer, bytesRead, tmpBuf.size)
bytesRead += newRead
bytesRead += read0(buffer, bytesRead)
}
bytesRead
}, { purgeStreamBuf() })
}
private fun read0(buffer: ByteArray, bytesRead: Int): Int {
val tmpBuf = ByteArray(buffer.size - bytesRead)
val newRead = track.currentTrack?.gdxMusic?.forceInvoke<Int>("read", arrayOf(tmpBuf)) ?: 0
track.currentTrack?.let { it.samplesRead += newRead / 4 }
System.arraycopy(tmpBuf, 0, buffer, bytesRead, tmpBuf.size)
return newRead
}
override fun run() {
// while (running) { // uncomment to multithread
/*synchronized(pauseLock) { // uncomment to multithread

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@@ -12,7 +12,6 @@ import net.torvald.terrarum.Terrarum.getPlayerSaveFiledesc
import net.torvald.terrarum.Terrarum.getWorldSaveFiledesc
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZED
import net.torvald.terrarum.audio.dsp.Gain
import net.torvald.terrarum.blockproperties.BlockPropUtil
import net.torvald.terrarum.blockstats.MinimapComposer
import net.torvald.terrarum.blockstats.TileSurvey
@@ -914,7 +913,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
App.audioMixer.convolveBusCave.volume = 0.0
}
val openness = (TileSurvey.getRatio("basegame.Ingame.openness") ?: 0.0).times(1.74).coerceIn(0.0, 1.0)
(App.audioMixer.ambSumBus.filters[1] as Gain).gain = openness.pow(2.0 / 3.0).toFloat()
App.audioMixer.amb1plus2.volume = openness.pow(2.0 / 3.0)

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@@ -9,14 +9,15 @@ import com.badlogic.gdx.backends.lwjgl3.audio.Wav
import com.badlogic.gdx.backends.lwjgl3.audio.Wav.WavInputStream
import com.badlogic.gdx.utils.GdxRuntimeException
import com.jcraft.jorbis.VorbisFile
import com.jme3.math.FastMath
import javazoom.jl.decoder.Bitstream
import net.torvald.reflection.extortField
import net.torvald.reflection.forceInvoke
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.audio.AudioMixer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack.Companion.SAMPLING_RATE
import net.torvald.terrarum.gameworld.WorldTime.Companion.DAY_LENGTH
import java.io.File
import java.io.FileInputStream
import javax.sound.sampled.AudioSystem
@@ -278,7 +279,7 @@ class TerrarumMusicGovernor : MusicGovernor() {
Gdx.audio.newMusic(fileHandle).also {
it.isLooping = true
}
) { stopAmbient() }
) { }
}
catch (e: GdxRuntimeException) {
e.printStackTrace()
@@ -373,15 +374,34 @@ class TerrarumMusicGovernor : MusicGovernor() {
// App.audioMixer.ambientTrack.nextTrack = currentAmbientTrack
}
private fun startAmbient(song: MusicContainer) {
currentAmbientTrack = song
App.audioMixer.startAmb(song)
printdbg(this, "startAmbient Now playing: $song")
// INGAME.sendNotification("Now Playing $EMDASH ${song.name}")
private fun startAmbient1(song: MusicContainer) {
App.audioMixer.startAmb1(song)
printdbg(this, "startAmbient1 Now playing: $song")
ambState = STATE_PLAYING
}
private fun startAmbient2(song: MusicContainer) {
App.audioMixer.startAmb2(song)
printdbg(this, "startAmbient2 Now playing: $song")
ambState = STATE_PLAYING
}
private fun queueAmbientForce1(song: MusicContainer) {
App.audioMixer.ambientTrack1.let {
it.nextTrack = song
it.stop()
}
printdbg(this, "startAmbient1 Now playing: $song")
ambState = STATE_PLAYING
}
private fun queueAmbientForce2(song: MusicContainer) {
App.audioMixer.ambientTrack2.let {
it.nextTrack = song
it.stop()
}
printdbg(this, "startAmbient2 Now playing: $song")
ambState = STATE_PLAYING
}
private lateinit var currentAmbientTrack: MusicContainer
override fun update(ingame: IngameInstance, delta: Float) {
// start the song queueing if there is one to play
@@ -409,36 +429,112 @@ class TerrarumMusicGovernor : MusicGovernor() {
}
}
val season = ingame.world.worldTime.ecologicalSeason
val isAM = (ingame.world.worldTime.todaySeconds < DAY_LENGTH / 2) // 0 until DAY_LENGTH (86400)
val solarElevDeg = ingame.world.worldTime.solarElevationDeg
val isSunUp = (solarElevDeg >= 0)
val seasonName = when (season) {
in 0f..2f -> "autumn"
in 2f..3f -> "summer"
in 3f..5f -> "autumn"
else -> "winter"
}
when (ambState) {
STATE_FIREPLAY -> {
if (!ambFired) {
ambFired = true
val season = ingame.world.worldTime.ecologicalSeason
val time = ingame.world.worldTime.todaySeconds // 0 until DAY_LENGTH (86400)
val seasonName = when (season) {
in 0f..2f -> "autumn"
in 2f..3f -> "summer"
in 3f..5f -> "autumn"
else -> "winter"
}
val timeMode = "diurnal"
// ambient track 1: diurnal/nocturnal
// ambient track 2: crepuscular/matutinal
val track1 = if (isSunUp)
ambients["ambient.season.diurnal_$seasonName"]!!.random() // mad respect to Klankbeeld
else
ambients["ambient.season.nocturnal"]!!.random() // as it turns out ambient recordings of a wild place AT NIGHT is quite rare
val track = ambients["ambient.season.${timeMode}_$seasonName"]!!.random()
startAmbient(track)
val track2 = if (isAM)
ambients["ambient.season.matutinal"]!!.random()
else
ambients["ambient.season.crepuscular"]!!.random()
startAmbient1(track1)
startAmbient2(track2)
}
}
STATE_PLAYING -> {
// stopMusic() will be called when the music finishes; it's on the setOnCompletionListener
// mix ambient tracks
// queue up nocturnal
if (!isSunUp && oldWorldSolarElev >= 0)
queueAmbientForce1(ambients["ambient.season.nocturnal"]!!.random()) // as it turns out ambient recordings of a wild place AT NIGHT is quite rare
// queue up diurnal
else if (isSunUp && oldWorldSolarElev < 0)
queueAmbientForce1(ambients["ambient.season.diurnal_$seasonName"]!!.random()) // mad respect to Klankbeeld
// queue up crepuscular
if (!isAM && oldWorldTime < DAY_LENGTH / 2)
queueAmbientForce2(ambients["ambient.season.crepuscular"]!!.random())
else if (isAM && oldWorldTime >= DAY_LENGTH / 2)
queueAmbientForce2(ambients["ambient.season.matutinal"]!!.random())
// play around the fader
val track2vol = if (isAM)
when (solarElevDeg) {
in TRACK2_DAWN_ELEV_UP_MIN..TRACK2_DAWN_ELEV_UP_MAX ->
FastMath.interpolateLinear(
(solarElevDeg - TRACK2_DAWN_ELEV_UP_MIN) / (TRACK2_DAWN_ELEV_UP_MAX - TRACK2_DAWN_ELEV_UP_MIN),
1.0, 0.0
)
in TRACK2_DAWN_ELEV_DN_MAX..TRACK2_DAWN_ELEV_DN_MIN ->
FastMath.interpolateLinear(
(solarElevDeg - TRACK2_DAWN_ELEV_DN_MIN) / (TRACK2_DAWN_ELEV_DN_MAX - TRACK2_DAWN_ELEV_DN_MIN),
1.0, 0.0
)
in TRACK2_DAWN_ELEV_DN_MIN..TRACK2_DAWN_ELEV_UP_MIN -> 1.0
else -> 0.0
}
else
when (solarElevDeg) {
in TRACK2_DUSK_ELEV_UP_MIN..TRACK2_DUSK_ELEV_UP_MAX ->
FastMath.interpolateLinear(
(solarElevDeg - TRACK2_DUSK_ELEV_UP_MIN) / (TRACK2_DUSK_ELEV_UP_MAX - TRACK2_DUSK_ELEV_UP_MIN),
1.0, 0.0
)
in TRACK2_DUSK_ELEV_DN_MAX..TRACK2_DUSK_ELEV_DN_MIN ->
FastMath.interpolateLinear(
(solarElevDeg - TRACK2_DUSK_ELEV_DN_MIN) / (TRACK2_DUSK_ELEV_DN_MAX - TRACK2_DUSK_ELEV_DN_MIN),
1.0, 0.0
)
in TRACK2_DUSK_ELEV_DN_MIN..TRACK2_DUSK_ELEV_UP_MIN -> 1.0
else -> 0.0
}
val track1vol = 1.0 - track2vol
App.audioMixer.ambientTrack1.volume = track1vol
App.audioMixer.ambientTrack2.volume = track2vol
}
STATE_INTERMISSION -> {
ambState = STATE_FIREPLAY
}
}
oldWorldSolarElev = solarElevDeg
oldWorldTime = ingame.world.worldTime.todaySeconds
}
private var oldWorldSolarElev = Terrarum.ingame?.world?.worldTime?.solarElevationDeg ?: 0.0
private var oldWorldTime = Terrarum.ingame?.world?.worldTime?.todaySeconds ?: 0
private val TRACK2_DUSK_ELEV_UP_MAX = 15.0
private val TRACK2_DUSK_ELEV_UP_MIN = 0.1
private val TRACK2_DUSK_ELEV_DN_MIN = -0.1
private val TRACK2_DUSK_ELEV_DN_MAX = -15.0
private val TRACK2_DAWN_ELEV_UP_MAX = 20.0
private val TRACK2_DAWN_ELEV_UP_MIN = 5.0
private val TRACK2_DAWN_ELEV_DN_MIN = 5.0
private val TRACK2_DAWN_ELEV_DN_MAX = -10.0
override fun dispose() {
App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, AudioMixer.DEFAULT_FADEOUT_LEN) // explicit call for fade-out when the game instance quits
stopMusic(App.audioMixer.musicTrack.currentTrack)

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@@ -266,7 +266,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
App.bogoflops = maxOf(App.bogoflops, bogoflops)
listOf(App.audioMixer.ambientTrack1, App.audioMixer.ambientTrack2).forEach {
App.audioMixer.ambientTracks.forEach {
it.stop()
it.currentTrack = null
it.nextTrack = null