ability to change current player as other NPC (maybe… maybe not…)

Former-commit-id: 54773bfa17456aaf42003c1d514e80dd860f58eb
Former-commit-id: e84f8312c99cff0e0692a492b7b850d09ffe4e44
This commit is contained in:
Song Minjae
2016-10-23 17:21:20 +09:00
parent 2b31bb962a
commit 9e8171b5b9
12 changed files with 106 additions and 30 deletions

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@@ -3,6 +3,8 @@ package net.torvald.terrarum.gameactors
import net.torvald.terrarum.gameactors.ai.ActorAI
/**
* Note: AI-controlled actor must be 'Controllable'
*
* Created by minjaesong on 16-03-14.
*/
interface AIControlled {

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@@ -443,8 +443,7 @@ open class ActorWithBody : Actor(), Visible {
else if (moveDelta.y < 0.0) { // or was moving upward?
grounded = false
if (isTouchingSide(nextHitbox, COLLIDING_TOP)) { // actor hit something on its top
//hitAndForciblyReflectY()
hitAndReflectY()
hitAndForciblyReflectY() // prevents sticking to the ceiling
}
else { // the actor is not grounded at all
}
@@ -507,7 +506,9 @@ open class ActorWithBody : Actor(), Visible {
}
}
@Deprecated("it's no use!")
/**
* prevents sticking to the ceiling
*/
private fun hitAndForciblyReflectY() {
if (veloY.abs() * CEILING_HIT_ELASTICITY > A_PIXEL)
veloY = -veloY * CEILING_HIT_ELASTICITY
@@ -965,7 +966,7 @@ open class ActorWithBody : Actor(), Visible {
private fun assertInit() {
// errors
if (baseHitboxW == 0 || baseHitboxH == 0)
throw RuntimeException("Hitbox dimension was not set.")
throw Error("Hitbox dimension was not set.")
// warnings
if (sprite == null && isVisible)

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@@ -0,0 +1,23 @@
package net.torvald.terrarum.gameactors
import org.newdawn.slick.Input
/**
* Created by minjaesong on 16-10-23.
*/
class AnyPlayer(val actor: HistoricalFigure) {
init {
if (actor !is Controllable)
throw IllegalArgumentException("Player must be 'Controllable'!")
}
fun processInput(input: Input) {
(actor as Controllable).processInput(input)
}
fun keyPressed(key: Int, c: Char) {
(actor as Controllable).keyPressed(key, c)
}
}

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@@ -1,14 +1,17 @@
package net.torvald.terrarum.gameactors
import net.torvald.terrarum.gameworld.WorldTime
import org.newdawn.slick.Input
/**
* An actor (NPC) which has life and death,
* though death might not exist if it has achieved immortality :)
*
* NOTE: all canonical NPCs are must be HistoricalFigure!! (double excl mark, bitch)
*
* Created by minjaesong on 16-10-10.
*/
open class HistoricalFigure(born: GameDate, dead: GameDate? = null) : ActorWithBody() {
open class HistoricalFigure(val born: GameDate, val dead: GameDate? = null) : ActorWithBody(), Controllable {
init {
this.actorValue["_bornyear"] = born.year
@@ -20,6 +23,21 @@ open class HistoricalFigure(born: GameDate, dead: GameDate? = null) : ActorWithB
}
}
override fun processInput(input: Input) {
// let out children play
}
override fun keyPressed(key: Int, c: Char) {
// let out children play
}
open internal var noClip = false
open fun isNoClip() = noClip
open fun setNoClip(b: Boolean) {
noClip = b
}
}
data class GameDate(val year: Int, val yearlyDay: Int) {

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@@ -46,7 +46,7 @@ object PBSigrid {
* fixed value, or 'base value', from creature strength of Dwarf Fortress.
* Human race uses 1000. (see CreatureHuman.json)
*/
p.actorValue[AVKey.STRENGTH] = 1414
p.actorValue[AVKey.STRENGTH] = 1414 // this is test character, after all.
p.actorValue[AVKey.ENCUMBRANCE] = 1000
p.actorValue[AVKey.BASEHEIGHT] = 46
@@ -59,8 +59,8 @@ object PBSigrid {
p.actorValue[AVKey.BASEDEFENCE] = 141
p.actorValue[AVKey.__PLAYER_QUICKBARSEL] = 0
p.actorValue["__selectedtile"] = 16 // test code; replace with <tile_item>.primaryUse(gc, delta)
p.actorValue["__aimhelper"] = true
p.actorValue["__selectedtile"] = 147 // test code; replace with <tile_item>.primaryUse(gc, delta)
p.actorValue["__aimhelper"] = true // TODO when you'll gonna implement it?
p.setHitboxDimension(15, p.actorValue.getAsInt(AVKey.BASEHEIGHT)!!, 10, 0)

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@@ -16,6 +16,8 @@ import org.newdawn.slick.SlickException
import java.util.*
/**
* Game player (YOU!)
*
* Created by minjaesong on 16-03-14.
*/
@@ -53,7 +55,7 @@ class Player(born: GameDate) : HistoricalFigure(born), Controllable, Pocketed, F
@Transient private var prevHMoveKey = KEY_NULL
@Transient private var prevVMoveKey = KEY_NULL
internal var noClip = false
override internal var noClip = false
@Transient private val AXIS_POSMAX = 1.0f
@Transient private val GAMEPAD_JUMP = 7
@@ -491,11 +493,11 @@ class Player(born: GameDate) : HistoricalFigure(born), Controllable, Pocketed, F
}
}
fun isNoClip(): Boolean {
override fun isNoClip(): Boolean {
return noClip
}
fun setNoClip(b: Boolean) {
override fun setNoClip(b: Boolean) {
noClip = b
}

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@@ -11,9 +11,8 @@ object PlayerBuilder {
private val JSONPATH = "./assets/raw/"
private val jsonString = String()
@Throws(IOException::class, SlickException::class)
fun create(): Player {
val p: Player = Player(Terrarum.ingame.world.time.currentTimeAsGameDate)
fun create(): Actor {
val p: Actor = Player(Terrarum.ingame.world.time.currentTimeAsGameDate)
CreatureRawInjector.inject(p.actorValue, "CreatureHuman.json")
// attach sprite