ability to change current player as other NPC (maybe… maybe not…)

Former-commit-id: 54773bfa17456aaf42003c1d514e80dd860f58eb
Former-commit-id: e84f8312c99cff0e0692a492b7b850d09ffe4e44
This commit is contained in:
Song Minjae
2016-10-23 17:21:20 +09:00
parent 2b31bb962a
commit 9e8171b5b9
12 changed files with 106 additions and 30 deletions

View File

@@ -16,6 +16,8 @@ import org.newdawn.slick.SlickException
import java.util.*
/**
* Game player (YOU!)
*
* Created by minjaesong on 16-03-14.
*/
@@ -53,7 +55,7 @@ class Player(born: GameDate) : HistoricalFigure(born), Controllable, Pocketed, F
@Transient private var prevHMoveKey = KEY_NULL
@Transient private var prevVMoveKey = KEY_NULL
internal var noClip = false
override internal var noClip = false
@Transient private val AXIS_POSMAX = 1.0f
@Transient private val GAMEPAD_JUMP = 7
@@ -491,11 +493,11 @@ class Player(born: GameDate) : HistoricalFigure(born), Controllable, Pocketed, F
}
}
fun isNoClip(): Boolean {
override fun isNoClip(): Boolean {
return noClip
}
fun setNoClip(b: Boolean) {
override fun setNoClip(b: Boolean) {
noClip = b
}