is the new musicplayer working?

This commit is contained in:
minjaesong
2024-07-09 01:27:12 +09:00
parent 86c6f008f9
commit a236f49641
7 changed files with 198 additions and 85 deletions

View File

@@ -137,18 +137,6 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
}
}
/*ingame.musicStreamer.addMusicStartHook { music ->
setMusicName(music.name)
if (mode <= MODE_PLAYING)
transitionRequest = MODE_PLAYING
}
ingame.musicStreamer.addMusicStopHook { music ->
setIntermission()
if (mode <= MODE_PLAYING)
transitionRequest = MODE_IDLE
}*/
setPlaylistDisplayVars(playlist)
return playlist
@@ -447,18 +435,6 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
if (index < currentPlaylist.musicList.size) {
// if selected song != currently playing
if (App.audioMixer.musicTrack.currentTrack == null || currentPlaylist.musicList[index] != App.audioMixer.musicTrack.currentTrack) {
// FIXME the olde way -- must be replaced with one that utilises MusicService
// rebuild playlist
//ingame.backgroundMusicPlayer.queueIndexFromPlaylist(index)
// fade out
/*App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
if (!shouldPlayerBeDisabled) {
ingame.backgroundMusicPlayer.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
}*/
MusicService.playNthSongInPlaylist(index) {
iHitTheStopButton = false
stopRequested = false
@@ -476,22 +452,9 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
// if selected album is not the same album currently playing, queue that album immediately
// (navigating into the selected album involves too much complication :p)
if (MusicService.currentPlaylist?.source != albumsList[index].canonicalPath) {
// FIXME the olde way -- must be replaced with one that utilises MusicService
// fade out
/*App.audioMixer.requestFadeOut(App.audioMixer.musicTrack, AudioMixer.DEFAULT_FADEOUT_LEN / 3f) {
loadNewAlbum(albumsList[index])
if (!shouldPlayerBeDisabled) {
ingame.backgroundMusicPlayer.startMusic(this) // required for "intermittent" mode
iHitTheStopButton = false
stopRequested = false
}
resetPlaylistScroll(App.audioMixer.musicTrack.nextTrack as? MusicContainer)
}*/
val playlist = loadNewAlbum(albumsList[index])
MusicService.putNewPlaylist(playlist) {
MusicService.putNewPlaylistAndResumePlayback(playlist) {
resetPlaylistScroll(App.audioMixer.musicTrack.nextTrack as? MusicContainer)
MusicService.resumePlaylistPlayback({}, {})
}
}
}
@@ -505,8 +468,27 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
// printdbg(this, "mode = $mode; req = $transitionRequest")
// update music name disp
val musicTrack = App.audioMixer.musicTrack
val musicTrackPlaying = musicTrack.isPlaying
val musicNow = musicTrack.currentTrack
//// music changed, do something
if ((oldMusicTrackPlaying && !musicTrack.isPlaying) || (oldSong != null && musicNow == null)) {
setIntermission()
if (mode <= MODE_PLAYING && !transitionOngoing) transitionRequest = MODE_IDLE
}
else if ((!oldMusicTrackPlaying && musicTrack.isPlaying && musicNow != null) || (oldSong == null && musicNow != null) || (musicNow != oldSong && musicNow != null)) {
setMusicName(musicNow.name)
if (mode <= MODE_PLAYING && !transitionOngoing) transitionRequest = MODE_PLAYING
}
oldSong = musicNow
oldMusicTrackPlaying = musicTrackPlaying
}
private var oldSong: AudioBank? = null
private var oldMusicTrackPlaying = false
private var iHitTheStopButton = false
private var stopRequested = false
@@ -536,18 +518,6 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
}
}
/*private fun getPrevSongFromPlaylist(): MusicContainer? {
val list = songsInGovernor.slice(songsInGovernor.indices) // make copy of the list
val nowPlaying = App.audioMixer.musicTrack.currentTrack ?: return null
// find current index
val currentIndex = list.indexOfFirst { it == nowPlaying }
if (currentIndex < 0) return null
val prevIndex = (currentIndex - 1).fmod(list.size)
return list[prevIndex]
}*/
// private fun smoothstep(x: Float) = (x*x*(3f-2f*x)).coerceIn(0f, 1f)
// private fun smootherstep(x: Float) = (x*x*x*(x*(6f*x-15f)+10f)).coerceIn(0f, 1f)
@@ -710,7 +680,7 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
// debug codes
//// transaction state
if (MusicService.transactionLocked) {
/*if (MusicService.transactionLocked) {
batch.color = Color.RED
Toolkit.drawTextCentered(batch, App.fontSmallNumbers, "LOCKED", Toolkit.drawWidth, 0, _posY.toInt() + height + 5)
}
@@ -736,6 +706,7 @@ class MusicPlayerControl(private val ingame: TerrarumIngame) : UICanvas() {
batch.color = Color.LIGHT_GRAY
App.fontSmallNumbers.draw(batch, "Playlist InternalIndices", 10f, App.scr.hf - 30f)
App.fontSmallNumbers.draw(batch, "..", 10f, App.scr.hf - 16f)
*/
// end of debug codes