mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
world search ui integrated to world portal ui
This commit is contained in:
@@ -252,8 +252,8 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
|
||||
} } }
|
||||
)
|
||||
// make grid mode buttons work together
|
||||
// itemListPlayer.gridModeButtons[0].touchDownListener = { _,_,_,_ -> setCompact(false) }
|
||||
// itemListPlayer.gridModeButtons[1].touchDownListener = { _,_,_,_ -> setCompact(true) }
|
||||
// itemListPlayer.gridModeButtons[0].clickOnceListener = { _,_ -> setCompact(false) }
|
||||
// itemListPlayer.gridModeButtons[1].clickOnceListener = { _,_ -> setCompact(true) }
|
||||
|
||||
|
||||
|
||||
@@ -317,7 +317,7 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
|
||||
}
|
||||
|
||||
|
||||
buttonCraft.touchDownListener = { _,_,_,_ ->
|
||||
buttonCraft.clickOnceListener = { _,_ ->
|
||||
getPlayerInventory().let { player -> recipeClicked?.let { recipe ->
|
||||
// check if player has enough amount of ingredients
|
||||
val itemCraftable = itemListIngredients.getInventory().itemList.all { (itm, qty) ->
|
||||
@@ -340,8 +340,8 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
|
||||
refreshCraftButtonStatus()
|
||||
}
|
||||
// make grid mode buttons work together
|
||||
// itemListCraftable.gridModeButtons[0].touchDownListener = { _,_,_,_ -> setCompact(false) }
|
||||
// itemListCraftable.gridModeButtons[1].touchDownListener = { _,_,_,_ -> setCompact(true) }
|
||||
// itemListCraftable.gridModeButtons[0].clickOnceListener = { _,_ -> setCompact(false) }
|
||||
// itemListCraftable.gridModeButtons[1].clickOnceListener = { _,_ -> setCompact(true) }
|
||||
|
||||
handler.allowESCtoClose = true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user