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item renaming; adding missing ingot items
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@@ -17,14 +17,14 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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/**
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* Created by minjaesong on 2023-12-05.
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*/
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class FixtureMetalworkingStation : FixtureBase, CraftingStation {
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class FixtureFurnaceAndAnvil : FixtureBase, CraftingStation {
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@Transient override val spawnNeedsFloor = true
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@Transient override val tags = listOf("metalworking")
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constructor() : super(
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BlockBox(BlockBox.NO_COLLISION, 3, 2), // temporary value, will be overwritten by spawn()
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nameFun = { Lang["ITEM_SMELTER_BASIC"] }
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nameFun = { Lang["ITEM_FURNACE_AND_ANVIL"] }
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) {
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CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
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TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)
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@@ -27,7 +27,7 @@ class FixtureSmelterBasic : FixtureBase, CraftingStation {
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constructor() : super(
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BlockBox(BlockBox.NO_COLLISION, 3, 4), // temporary value, will be overwritten by spawn()
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nameFun = { Lang["ITEM_SMELTER_BASIC"] }
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nameFun = { Lang["ITEM_SMELTER_SMALL"] }
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) {
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CommonResourcePool.addToLoadingList("particles-tiki_smoke.tga") {
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TextureRegionPack(ModMgr.getGdxFile("basegame", "particles/bigger_smoke.tga"), 16, 16)
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