item renaming; adding missing ingot items

This commit is contained in:
minjaesong
2023-12-06 01:54:27 +09:00
parent b843438d2d
commit a377f1c523
9 changed files with 62 additions and 14 deletions

View File

@@ -6,7 +6,7 @@ import net.torvald.terrarum.gameitems.ItemID
/**
* Created by minjaesong on 2023-12-05.
*/
class ItemMetalworkingStation(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureMetalworkingStation") {
class ItemFurnaceAndAnvil(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureFurnaceAndAnvil") {
override var baseMass = 100.0
@@ -16,6 +16,6 @@ class ItemMetalworkingStation(originalID: ItemID) : FixtureItemBase(originalID,
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/metalworking_furnace_and_anvil.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_METALWORKING_STATION"
override var originalName = "ITEM_FURNACE_AND_ANVIL"
}

View File

@@ -16,6 +16,6 @@ class ItemSmelterBasic(originalID: ItemID) : FixtureItemBase(originalID, "net.to
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/smelter_tall.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_SMELTER_BASIC"
override var originalName = "ITEM_SMELTER_SMALL"
}

View File

@@ -153,10 +153,10 @@ class OreLead(originalID: ItemID) : OreItemBase(originalID) {
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(8,6)
}
class IngotSteel(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_IRON"
class ItemCoalCoke(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_COAL_COKE"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(3,5)
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(9,6)
}
class IngotCopper(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_COPPER"
@@ -168,10 +168,10 @@ class IngotIron(originalID: ItemID) : OreItemBase(originalID) {
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,5)
}
class ItemCoalCoke(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_COAL_COKE"
class IngotSteel(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_STEEL"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(9,6)
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(3,5)
}
class IngotZinc(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_ZINC"
@@ -200,6 +200,36 @@ class IngotLead(originalID: ItemID) : OreItemBase(originalID) {
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(8,5)
}
class IngotBronze(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_BRONZE"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(9,5)
}
class IngotBrass(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_BRASS"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(10,5)
}
class IngotElectrum(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_ELECTRUM"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(11,5)
}
class IngotSilverBillon(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_SILVER_BILLON"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(12,5)
}
class IngotRosegold(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_ROSEGOLD"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(13,5)
}
class IngotSolder(originalID: ItemID) : OreItemBase(originalID) {
override var originalName = "ITEM_INGOT_SOLDER"
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(14,5)
}
class ItemClayBall(originalID: ItemID) : OreItemBase(originalID) {