item renaming; adding missing ingot items

This commit is contained in:
minjaesong
2023-12-06 01:54:27 +09:00
parent b843438d2d
commit a377f1c523
9 changed files with 62 additions and 14 deletions

View File

@@ -0,0 +1,21 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.gameitems.ItemID
/**
* Created by minjaesong on 2023-12-05.
*/
class ItemFurnaceAndAnvil(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureFurnaceAndAnvil") {
override var baseMass = 100.0
override val isDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/metalworking_furnace_and_anvil.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_FURNACE_AND_ANVIL"
}