generalised things so that they would work outside of ingame.world; title screen wip

This commit is contained in:
minjaesong
2017-07-21 19:59:51 +09:00
parent f51417e709
commit a5dd5b9e98
68 changed files with 1141 additions and 328 deletions

View File

@@ -1,12 +1,12 @@
package net.torvald.terrarum.gameactors
import net.torvald.spriteanimation.SpriteAnimation
import net.torvald.terrarum.gameworld.GameWorld
/**
* Created by minjaesong on 16-06-17.
*/
open class FixtureBase(physics: Boolean = true) :
ActorWithPhysics(Actor.RenderOrder.BEHIND, immobileBody = true, physics = physics) {
open class FixtureBase(world: GameWorld, physics: Boolean = true) :
ActorWithPhysics(world, Actor.RenderOrder.BEHIND, immobileBody = true, usePhysics = physics) {
/**
* 0: Open
* 1: Blocked