generalised things so that they would work outside of ingame.world; title screen wip

This commit is contained in:
minjaesong
2017-07-21 19:59:51 +09:00
parent f51417e709
commit a5dd5b9e98
68 changed files with 1141 additions and 328 deletions

View File

@@ -20,7 +20,7 @@ open class ParticleBase(renderOrder: Actor.RenderOrder, maxLifeTime: Second? = n
/** Will NOT actually delete from the CircularArray */
@Volatile var flagDespawn = false
override fun run() = update(Gdx.graphics.deltaTime)
override fun run() = update(Terrarum.deltaTime)
var isNoSubjectToGrav = false
var dragCoefficient = 3.0