reverb gain reduced

This commit is contained in:
minjaesong
2023-11-29 16:51:14 +09:00
parent 6b13139379
commit a8e1f235f4

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@@ -165,12 +165,12 @@ object AudioMixer: Disposable {
convolveBusOpen.filters[0] = Highpass(80f)
convolveBusOpen.filters[1] = Convolv(ModMgr.getFile("basegame", "audio/convolution/EchoThief - PurgatoryChasm.bin"))
convolveBusOpen.filters[2] = Gain(decibelsToFullscale(18.0).toFloat()) // don't make it too loud; it'll sound like a shit
convolveBusOpen.filters[2] = Gain(decibelsToFullscale(16.5).toFloat()) // don't make it too loud; it'll sound like a shit
convolveBusOpen.volume = 0.5 // will be controlled by the other updater which surveys the world
convolveBusCave.filters[0] = Highpass(80f)
convolveBusCave.filters[1] = Convolv(ModMgr.getFile("basegame", "audio/convolution/EchoThief - WaterplacePark-trimmed.bin"))
convolveBusCave.filters[2] = Gain(decibelsToFullscale(18.0).toFloat())
convolveBusCave.filters[2] = Gain(decibelsToFullscale(16.5).toFloat())
convolveBusCave.volume = 0.5 // will be controlled by the other updater which surveys the world
fadeBus.addSidechainInput(sumBus, 1.0 / 3.0)