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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
This commit is contained in:
139
src/net/torvald/terrarum/gameactors/InjectCreatureRaw.kt
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139
src/net/torvald/terrarum/gameactors/InjectCreatureRaw.kt
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package net.torvald.terrarum.gameactors
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import net.torvald.JsonFetcher
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import net.torvald.random.Fudge3
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import net.torvald.terrarum.langpack.Lang
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import com.google.gson.JsonObject
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import net.torvald.terrarum.gameactors.ActorHumanoid
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import org.newdawn.slick.SlickException
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import java.io.IOException
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import java.security.SecureRandom
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/**
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* Created by minjaesong on 16-03-25.
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*/
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object InjectCreatureRaw {
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const val JSONPATH = "./assets/raw/creatures/"
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private const val MULTIPLIER_RAW_ELEM_SUFFIX = AVKey.MULT
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/**
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* 'Injects' creature raw ActorValue to the ActorValue reference provided.
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*
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* @param actorValueRef ActorValue object to be injected.
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* @param jsonFileName with extension
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*/
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operator fun invoke(actorValueRef: ActorValue, jsonFileName: String) {
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val jsonObj = JsonFetcher(JSONPATH + jsonFileName)
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val elementsInt = arrayOf(AVKey.BASEHEIGHT, AVKey.TOOLSIZE, AVKey.ENCUMBRANCE)
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val elementsString = arrayOf(AVKey.RACENAME, AVKey.RACENAMEPLURAL)
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val elementsDouble = arrayOf(AVKey.BASEMASS, AVKey.ACCEL)
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val elementsDoubleVariable = arrayOf(AVKey.STRENGTH, AVKey.SPEED, AVKey.JUMPPOWER, AVKey.SCALE)
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val elementsBoolean = arrayOf(AVKey.INTELLIGENT)
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// val elementsMultiplyFromOne = arrayOf()
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setAVInts(actorValueRef, elementsInt, jsonObj)
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setAVStrings(actorValueRef, elementsString, jsonObj)
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setAVDoubles(actorValueRef, elementsDouble, jsonObj)
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setAVDoublesVariable(actorValueRef, elementsDoubleVariable, jsonObj)
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// setAVMultiplyFromOne(actorValueRef, elementsMultiplyFromOne, jsonObj)
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setAVBooleans(actorValueRef, elementsBoolean, jsonObj)
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actorValueRef[AVKey.ACCEL] = ActorHumanoid.WALK_ACCEL_BASE
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actorValueRef[AVKey.ACCELMULT] = 1.0
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}
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/**
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* Fetch and set actor values that have 'variable' appended. E.g. strength
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* @param avRef
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* *
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* @param elemSet
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* *
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* @param jsonObject
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*/
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private fun setAVDoublesVariable(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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val baseValue = jsonObject.get(s).asDouble
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// roll fudge dice and get value [-3, 3] as [0, 6]
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val varSelected = Fudge3(SecureRandom()).rollForArray()
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// get multiplier from json. Assuming percentile
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val multiplier = jsonObject.get(s + MULTIPLIER_RAW_ELEM_SUFFIX).asJsonArray.get(varSelected).asInt
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val realValue = baseValue * multiplier / 100.0
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avRef[s] = realValue
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avRef[s + MULTIPLIER_RAW_ELEM_SUFFIX] = 1.0 // use multiplied value as 'base' for all sort of things
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}
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}
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/**
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* Fetch and set string actor values
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* @param avRef
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* *
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* @param elemSet
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* *
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* @param jsonObject
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*/
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private fun setAVStrings(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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val key = jsonObject.get(s).asString
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avRef[s] = Lang[key]
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}
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}
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/**
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* Fetch and set double actor values
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* @param avRef
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* *
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* @param elemSet
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* *
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* @param jsonObject
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*/
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private fun setAVDoubles(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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avRef[s] = jsonObject.get(s).asDouble
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}
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}
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/**
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* Fetch and set int actor values
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* @param avRef
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* *
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* @param elemSet
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* *
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* @param jsonObject
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*/
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private fun setAVInts(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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avRef[s] = jsonObject.get(s).asInt
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}
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}
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/**
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* Fetch and set actor values that should multiplier be applied to the base value of 1.
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* E.g. physiquemult
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* @param avRef
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* *
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* @param elemSet
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* *
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* @param jsonObject
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*/
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private fun setAVMultiplyFromOne(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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val baseValue = 1.0
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// roll fudge dice and get value [-3, 3] as [0, 6]
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val varSelected = Fudge3(SecureRandom()).rollForArray()
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// get multiplier from json. Assuming percentile
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val multiplier = jsonObject.get(s).asJsonArray.get(varSelected).asInt
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val realValue = baseValue * multiplier / 100.0
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avRef[s] = realValue
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}
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}
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private fun setAVBooleans(avRef: ActorValue, elemSet: Array<String>, jsonObject: JsonObject) {
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for (s in elemSet) {
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avRef[s] = jsonObject.get(s).asBoolean
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}
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}
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}
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