visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property

Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
This commit is contained in:
Song Minjae
2016-12-23 20:49:29 +09:00
parent 639f1c158e
commit a9a2b93341
22 changed files with 712 additions and 88 deletions

View File

@@ -16,7 +16,6 @@ class PhysTestBall : ActorWithBody() {
init {
setHitboxDimension(16, 16, 0, 0)
isVisible = true
mass = 10.0
density = 200.0