reviving 'tiny' size for initial worldgen

This commit is contained in:
minjaesong
2024-01-20 21:58:48 +09:00
parent 6b33850a8b
commit aada6e891c
2 changed files with 3 additions and 15 deletions

View File

@@ -173,10 +173,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val SIZE_NORMAL = Point2i(9000, 2250)
val SIZE_LARGE = Point2i(13500, 2970)
val SIZE_HUGE = Point2i(22500, 4500)
val NEW_WORLD_SIZE = if (App.IS_DEVELOPMENT_BUILD)
arrayOf(Point2i(2880, 1350), /*SIZE_SMALL, */SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
else
arrayOf(/*SIZE_SMALL, */SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val WORLDPORTAL_NEW_WORLD_SIZE = arrayOf(SIZE_SMALL, SIZE_NORMAL, SIZE_LARGE, SIZE_HUGE)
val worldgenThreadExecutor = ThreadExecutor()

View File

@@ -53,7 +53,7 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
private val normalTex = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "gui/normal.png")))
private val smallTex = TextureRegion(Texture(ModMgr.getGdxFile("basegame", "gui/small.png")))
private val tex = arrayOf(/*smallTex, */normalTex, largeTex, hugeTex)
private val tex = arrayOf(smallTex, normalTex, largeTex, hugeTex)
override var width = 480
override var height = 480
@@ -72,18 +72,9 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
private val sizeSelector = UIItemInlineRadioButtons(this,
drawX + radioX, drawY + sizeSelY, radioCellWidth,
if (App.IS_DEVELOPMENT_BUILD)
listOf(
{ Lang["CONTEXT_DESCRIPTION_TINY"] },
// { Lang["CONTEXT_DESCRIPTION_TINY"] }, // only available for World Portal
{ Lang["CONTEXT_DESCRIPTION_SMALL"] }, // ;p
{ Lang["CONTEXT_DESCRIPTION_BIG"] },
{ Lang["CONTEXT_DESCRIPTION_HUGE"] }
)
else
listOf(
// { Lang["CONTEXT_DESCRIPTION_TINY"] }, // only available for World Portal
{ Lang["CONTEXT_DESCRIPTION_SMALL"] }, // ;p
{ Lang["CONTEXT_DESCRIPTION_SMALL"] },
{ Lang["CONTEXT_DESCRIPTION_BIG"] },
{ Lang["CONTEXT_DESCRIPTION_HUGE"] }
)