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utilising new mouselatch
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@@ -41,6 +41,8 @@ class UIItemHorzSlider(
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var value: Double = initialValue; private set
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var selectionChangeListener: (Double) -> Unit = {}
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private var mouseLatched = false // trust me this one needs its own binary latch
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override fun update(delta: Float) {
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super.update(delta)
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