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game save ui completely locked while saving in progress
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@@ -744,7 +744,7 @@ object IngameRenderer : Disposable {
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fboRGBexport.dispose()
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}
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catch (e: UninitializedPropertyAccessException) {}
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catch (e: Throwable) { e.printStackTrace() }
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catch (e: Throwable) { e.printStackTrace(System.out) }
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}
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private fun worldCamToRenderPos(): Pair<Float, Float> {
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