mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
new blending function for SpriteGlow, which now uses no alpha channel; reduced the number of framebuffer used to draw a world from 2 to 1.
Former-commit-id: 823182690f0c0dfc73a46474e194cbf6470fe5ad Former-commit-id: 9c4e041ef2799841d905c2b6dc32d578d9c082a3
This commit is contained in:
1
assets/graphics/sprites/.gitattributes
vendored
1
assets/graphics/sprites/.gitattributes
vendored
@@ -1 +0,0 @@
|
||||
*.{psd,tga,ogg} filter=lfs diff=lfs merge=lfs -text
|
||||
BIN
assets/graphics/sprites/test_player_glow.png
Normal file
BIN
assets/graphics/sprites/test_player_glow.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
Reference in New Issue
Block a user