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new player save format writing
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@@ -88,12 +88,14 @@ object AVKey {
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/** (unit TBA)
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* base defence point of the species
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*/
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const val BASEDEFENCE = "basedefence"
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const val DEFENCE = "defence"
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const val DEFENCEBUFF = "$DEFENCE$BUFF"
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/** Pixels
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* base hand reach of the species (only affects the gameplay as the player)
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*/
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const val BASEREACH = "basereach"
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const val REACH = "reach"
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const val REACHBUFF = "$REACH$BUFF"
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/** (unit TBA)
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* current defence point of worn armour(s)
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